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  #11  
Old October 11th, 2006, 03:08 PM
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Default Re: SEV \"Advanced Storage Techniques\" Bug?

Quote:
Elsemeravin said:
Can you find this "ability" in the ability.txt file ?
The ability file is not read by the game. All of the "Description" files are there for your reference. They are not complete, sadly. You can just use the ability kwok posted in the racial trait file.
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  #12  
Old October 11th, 2006, 03:11 PM

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Default Re: SEV \"Advanced Storage Techniques\" Bug?

FYI the "description abilities" file isn't included in the release version. At least, its not on the EB Game's "Space Empires Compilation" install.
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  #13  
Old October 11th, 2006, 03:20 PM
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Default Re: SEV \"Advanced Storage Techniques\" Bug?

Is there at least a SE5\Docs folder?
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  #14  
Old October 11th, 2006, 03:26 PM

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Default Re: SEV \"Advanced Storage Techniques\" Bug?

Nope.
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  #15  
Old October 11th, 2006, 04:08 PM

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Default Re: SEV \"Advanced Storage Techniques\" Bug?

"Cargo Space Percent" is found in data/RacialTraits.txt. Can "Storage Facility Space Percent" be added as a second ability to the racial trait just by cloning ability one and changing it appropriately?

Bigger question, how do you know that "Storage Facility Space Percent" is the right variable? Is all of this documented somewhere?
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  #16  
Old October 11th, 2006, 04:11 PM

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Default Re: SEV \"Advanced Storage Techniques\" Bug?

Some people say that Captain Kwok has the whole Ability description tattooed on his body, never to get lost in SE maze.
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  #17  
Old October 11th, 2006, 04:31 PM
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Default Re: SEV \"Advanced Storage Techniques\" Bug?

The "Cargo Facility Space Percent" ability is actually listed in mainstrings.txt - which is a helpful reference for such things. I'm still lobbying for a "Cargo Population Space Percent" ability myself.

I think Aaron wants to make complete the documentation in the "description..." files because they are currently incomplete and lack full documentation - so I would think they will be added in a patch.
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  #18  
Old October 11th, 2006, 04:49 PM

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Default Re: SEV \"Advanced Storage Techniques\" Bug?

Great. mainstrings.txt is only about a half a million lines long. That should solve everything.

No really, how does one figure this all out? Is it trial and error or is there a decoder ring. I thought programming was difficult back when you had to keep 1,000 punch cards in order.
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  #19  
Old October 11th, 2006, 05:17 PM
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Default Re: SEV \"Advanced Storage Techniques\" Bug?

Quote:
tmcc said:
Great. mainstrings.txt is only about a half a million lines long. That should solve everything.

No really, how does one figure this all out? Is it trial and error or is there a decoder ring. I thought programming was difficult back when you had to keep 1,000 punch cards in order.
You just have to get a text editor, with a search function...
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  #20  
Old October 11th, 2006, 06:28 PM

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Default Re: SEV \"Advanced Storage Techniques\" Bug?

And know what to search for and what it does and how the program uses it once you find it.
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