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  #1  
Old October 21st, 2006, 06:51 AM
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Twan Twan is offline
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Default Conditions for events

Are there still conditions for events like in Dom 2 ? I.e an event fire only with misfortune 3/order 2 etc...

My impression is very bad events happen far more often in my d3 games than in dom2 (like raid of Bogus, knights, extreme unrest events, etc..) without a big misfortune scale (usually I have 0 or 1, I've stopped to use 2 after having my capital raided in turn 2 or 3 in my first game). I wonder if they are triggered by extreme other scales (usually I have one or two 3, in most cases order or magic) or if the event system is just more random ?

Also the chances of events (and perhaps of rare events versus normal ones) look like globally raised, is this true ?
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  #2  
Old October 21st, 2006, 06:59 AM

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Default Re: Conditions for events

It is all about luck really. I tend to use misfortune 3 in blitz games, and almost never had major problems with it. However in a longer game it is not wise to take misfortune.
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Old October 21st, 2006, 07:12 AM
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Default Re: Conditions for events

Even in DomII, events had requirements. I can't find any mention of it except for my own, and even then I didn't remember where I had read it from.

Sunray's site lists lots of (all?) events, and requirements for some. Examples:

A plague has struck the land. Empty cabins and rotting corpses litter the landscape. Half the population of the province has died. (Rare if Death 1 and common if Death 3).

Hordes of peasants have left their homes in search of a better place to live. (If unrest is 20+ it's a common event unless you have order 3).

This is from http://www.freewebs.com/dominions2/events.html , and hasn't been updated for Dom3 as far as I know.
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Old October 22nd, 2006, 03:25 PM
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Default Re: Conditions for events

Quote:
A plague has struck the land. Empty cabins and rotting corpses litter the landscape. Half the population of the province has died. (Rare if Death 1 and common if Death 3).
Got it at first turn of my first mp game with order 1 - growth 1 - misf 1.
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Old October 22nd, 2006, 05:47 PM

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Default Re: Conditions for events

I'm almost certain that the event that gives you 3000G, 40 Fire gems, and a magic item is dependant on Luck 3. I've seen it several times using Luck 3 and never when I haven't.
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Old October 22nd, 2006, 07:06 PM

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Default Re: Conditions for events

Quote:
dirtywick said:
I'm almost certain that the event that gives you 3000G, 40 Fire gems, and a magic item is dependant on Luck 3. I've seen it several times using Luck 3 and never when I haven't.
O.o

Never seen that..

But then again i never take any luck.
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Old October 22nd, 2006, 07:23 PM

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Default Re: Conditions for events

If your playing a race that dosnt need much income (such as MA ulm who dosnt need it for much other than buildings) you should try turmoil 3, luck 3 and a few other decent scales. with +30% chance of events combined with +39% chance of being good AND access to the best evens you get alot of nice things when you have a large empire (as ashen empire im always turmoil, sloth, death, cold, luck and magic maxed)
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Old October 22nd, 2006, 09:30 PM

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Default Re: Conditions for events

Quote:
Shovah32 said:
If your playing a race that dosnt need much income (such as MA ulm who dosnt need it for much other than buildings) you should try turmoil 3, luck 3 and a few other decent scales. with +30% chance of events combined with +39% chance of being good AND access to the best evens you get alot of nice things when you have a large empire (as ashen empire im always turmoil, sloth, death, cold, luck and magic maxed)
Or a nation that depends on a lot of gems, you get multiple "handful of X gems" events nearly every turn when your dominion gets bigger.
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Old October 23rd, 2006, 07:10 AM
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Default Re: Conditions for events

One of the very nice events that afaik requires luck 3 and possibly growth 3 and perhaps even some turmoil goes something like "Suddenly thousands of people moved into the province". It's from Dom2 and doesn't appear in Sunray's list, but I got it once as Mictlan with luck and growth 3 and turmoil 1. A province with ~15,000 population jumped to ~20,000 or something like that, a massive increase.

Edi
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  #10  
Old October 23rd, 2006, 07:42 AM
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Default Re: Conditions for events

Quote:
Edi said:
One of the very nice events that afaik requires luck 3 and possibly growth 3 and perhaps even some turmoil goes something like "Suddenly thousands of people moved into the province". It's from Dom2 and doesn't appear in Sunray's list, but I got it once as Mictlan with luck and growth 3 and turmoil 1. A province with ~15,000 population jumped to ~20,000 or something like that, a massive increase.

Edi
Isn't that just the other side of the restless people deciding to move to another province event?
Or is the other event the other side of this event?
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