.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old October 23rd, 2006, 05:45 PM
WraithLord's Avatar

WraithLord WraithLord is offline
General
 
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
WraithLord is on a distinguished road
Default CLI for probing turn status

Hi,

Does someone know if there is a CLI option to probe a DOM-III tcp server turn status?- I really miss the "gods-eye" utility for dom-II and until there is (hopefully) one for dom-III this command (if exists) will be very handy.

I have multiple computers and every now and again when I check the turn status I get my turn wiped out (when a blank turn is uploaded instead of a full one).

TIA
Reply With Quote
  #2  
Old October 23rd, 2006, 05:50 PM

MarcinM MarcinM is offline
Private
 
Join Date: Oct 2006
Location: Minneapolis
Posts: 46
Thanks: 0
Thanked 0 Times in 0 Posts
MarcinM is on a distinguished road
Default Re: CLI for probing turn status

I would like to know this too. What I'm using in the meantime is writing the events out to a logfile, then reading it and parsing it for info.

I also add player names, but of course that all takes manual setup upfront. Let me know if you want the script though (and happen to be running PHP on your server .
Reply With Quote
  #3  
Old October 23rd, 2006, 06:58 PM
WraithLord's Avatar

WraithLord WraithLord is offline
General
 
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
WraithLord is on a distinguished road
Default Re: CLI for probing turn status

Can this script run from the client side?

I'm afraid I didn't quite get the part about events, what events are those exactly?
Reply With Quote
  #4  
Old October 24th, 2006, 10:59 AM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: CLI for probing turn status

If you have logging turned on and going to a file then doing a "tail" of that log shows this....

Fast2, Connections 1, Time 21h (quick host)
Er- Ul- Ti- Mi- Ct- *Yom-

That says no one has done the turn (the - changes to a + when a turn is turned in) and it shows that Yom is connected.

There is alot of info there. Just a CGI to tail -1 of the log shouldnt be hard. Parsing that into an html wouldnt be too difficult either. Adding abit of scripting to change it into something more readable might even be fun.

Adding icons for all of the nation flags and turning them into flags with an X on it, adding the chain links for a connection, etc so that it looks like people see at their end would be possible.

Adding a countdown clock till the next hosting, adding clouds or frowny faces to the ones that are close to getting a stale turn, all of that would be possible. Insane, but possible.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #5  
Old October 24th, 2006, 11:43 AM
WraithLord's Avatar

WraithLord WraithLord is offline
General
 
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
WraithLord is on a distinguished road
Default Re: CLI for probing turn status

Thanks Gandalf, your suggestion sounds simple to do, but it requires adding things (CGI for example) and not supported off the shelf so to speak.

I wonder how did the god's eye client work, I could have figured this out had I had access to its source code (I would guess its Java). Or maybe I can ask the its author, does anyone recall whom might he be?
Reply With Quote
  #6  
Old October 24th, 2006, 12:02 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: CLI for probing turn status

Sorry. I tend to think of hosting as a linux server (CGI isnt something you add, its part of web pages)

If you let me know the OS I can answer more exactly. Are you wanting something you can click on in windows that checks the host without having to load Dominions?
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #7  
Old October 24th, 2006, 12:53 PM
Arralen's Avatar

Arralen Arralen is offline
Major General
 
Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
Arralen is on a distinguished road
Default Re: CLI for probing turn status

Quote:
WraithLord said:
I wonder how did the god's eye client work, I could have figured this out had I had access to its source code (I would guess its Java). Or maybe I can ask the its author, does anyone recall whom might he be?
IIRC, it's written in Eiffel and Illwinter disclosed part of the client/server protocol. Search the Dom2 forum for more info ... .. or look here ...

Attached Images
File Type: png 462249-goodseye.png (105.7 KB, 193 views)
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
Reply With Quote
  #8  
Old October 24th, 2006, 12:59 PM

MarcinM MarcinM is offline
Private
 
Join Date: Oct 2006
Location: Minneapolis
Posts: 46
Thanks: 0
Thanked 0 Times in 0 Posts
MarcinM is on a distinguished road
Default Re: CLI for probing turn status

Yep, that's what I'm doing, works pretty well. As was said however, it does require scripting and hosting on the client side.

You could write that logfile out and just put it in a publicly accessible webdir as a very crude method of getting feedback with no scripting.
Reply With Quote
  #9  
Old October 24th, 2006, 01:42 PM
WraithLord's Avatar

WraithLord WraithLord is offline
General
 
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
WraithLord is on a distinguished road
Default Re: CLI for probing turn status

Quote:
Gandalf Parker said:
Sorry. I tend to think of hosting as a linux server (CGI isnt something you add, its part of web pages)

If you let me know the OS I can answer more exactly. Are you wanting something you can click on in windows that checks the host without having to load Dominions?
I can add CGI if I'm the web page admin

Assuming my OS os windows, I want what you said: something the checks the host w/o loading dominions.
Is that feasible? (God's eye suggest the answer is yes).

Had I know the details of the protocol I could have done this manually with telnet, or write a smallish script that does the same automatically.
Reply With Quote
  #10  
Old October 24th, 2006, 01:45 PM
WraithLord's Avatar

WraithLord WraithLord is offline
General
 
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
WraithLord is on a distinguished road
Default Re: CLI for probing turn status

@MacrinM, please correct me if I'm wrong but as I understand what you're doing is not similar to god's eye. What you're doing is server side and you allow players to see status by web. God's eye is a client that "talks" to the dominions server and report back to the player, all this w/o ever loading dominions. This is what I'm looking for.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:34 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.