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November 5th, 2006, 07:56 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Mod: Stigian Corruption
New spells can be done, but not researchable national spells. And there've been reports that state that national spells are currently totally impossible.
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November 5th, 2006, 08:01 AM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Mod: Stigian Corruption
__________________
"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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November 5th, 2006, 10:30 AM
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Captain
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Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
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Re: Mod: Stigian Corruption
New version 0.19
New sprites for Bengehenom and Pathwalker.
Weapon changes for Bengehenom.
P.S. Almost finished with the sprites for Horror mod, but I'll wait for the national spells fix to start working on mod itself.
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November 5th, 2006, 12:45 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: Mod: Stigian Corruption
Thank you, yes i did also miss his old sprite (he looks kick-*** again)
Cant wait for horror mod either.
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November 20th, 2006, 10:23 PM
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Captain
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Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
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Re: Mod: Stigian Corruption
Changing Pathwalker again. I'm going to use the sprite for Horror mod. Uploading this sprite instead
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December 12th, 2006, 12:44 PM
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Captain
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Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
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Re: Mod: Stigian Corruption
Version 0.20
Minor graphical changes. Minor unit changes. Castle defense for "Gate Keeper" is 7 instead of 30. "Bengehenom", "Pathwalker" and "Guardian" are now summonable. Lilith can seduce.
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December 12th, 2006, 12:46 PM
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Sergeant
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Join Date: Oct 2006
Posts: 351
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Mod: Stigian Corruption
You left some pink at the bottom...
__________________
Just because you're paranoid doesn't mean they're not out to get you.
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December 12th, 2006, 01:47 PM
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Captain
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Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
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Re: Mod: Stigian Corruption
Quote:
You left some pink at the bottom...
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December 12th, 2006, 02:05 PM
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Sergeant
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Join Date: Oct 2006
Posts: 351
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Mod: Stigian Corruption
Oh, the game reads that as a shadow... Now I feel like an idiot. Sorry, folks.
Anyways, I really like the mod. I'm keeping it permanently enabled now. I can't suggest any improvements, though.
And I've had no trouble with national ritual, and combat summons, and haven't tried any others.
__________________
Just because you're paranoid doesn't mean they're not out to get you.
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December 12th, 2006, 03:21 PM
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Captain
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Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
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Re: Mod: Stigian Corruption
Combat summons? There are 3 national summons: 2 commanders and 1 unit(Guardian). If there are combat summons then its either a bug or its not mine.
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