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  #11  
Old November 13th, 2006, 03:32 PM
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Default Death is so temporary...

Quote:
Corwin said:
He will be back, won't he? HoH is not like one o these unique rituals which lasts until someone defeats the being who is in the heart of it?
Yes, he'll return. Doom Horrors are forever.
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  #12  
Old November 13th, 2006, 03:33 PM
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Default Re: Death is so temporary...

He might have some afflictions, though. Until he heals them, of course.
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  #13  
Old November 13th, 2006, 08:46 PM
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Default Re: Death is so temporary...

Quote:
Endoperez said:
He might have some afflictions, though. Until he heals them, of course.
I know that it's not possible to use a doom horror after its captured because after the first battle it will disappear, however I have another idea.
Would it be possible to capture/charm/control one of these special doom horrors and then have it rest peacefully inside a castle thus keeping it from reappearing ??

Also if one of these special doom horrors are placed on the map in a province which cannot be reached... will that also prevent the creature from appearing ??
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  #14  
Old November 14th, 2006, 12:48 AM
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Default Re: Death is so temporary...

Placing it in a locked province might keep it from appearing. So someone could create a map for MP games that keeps it out. Of course you could also do something with a mod.

What might also be interesting is to make it the pretender of some AI nation. That might be a fun map/scenario to play against.
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  #15  
Old November 14th, 2006, 04:09 AM
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Default Re: Death is so temporary...

Some quick testing tells me that they're capable of leaving on their own, even when preplaced.

Edit: and even when owned by a player at the start.
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  #16  
Old November 14th, 2006, 08:35 PM
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Default Re: Death is so temporary...

Quote:
Endoperez said:
He might have some afflictions, though. Until he heals them, of course.
You know, it could be used in a reverse compliment.

"You are sooo bad, you give a headache to the Doom Horror"
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  #17  
Old November 14th, 2006, 08:39 PM
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Default Re: Death is so temporary...

Quote:
NTJedi said:
Quote:
Endoperez said:
He might have some afflictions, though. Until he heals them, of course.
I know that it's not possible to use a doom horror after its captured because after the first battle it will disappear, however I have another idea.
Would it be possible to capture/charm/control one of these special doom horrors and then have it rest peacefully inside a castle thus keeping it from reappearing ??

If you'll manage to do it, I suggest putting it to sleep, than lock it in the deepest dungeon of your castle, sealed his cage, and put a sign - "MORTALS, WAKE HIM NOT".
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  #18  
Old November 14th, 2006, 08:39 PM
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Default Re: Death is so temporary...

Quote:
Taqwus said:
Some quick testing tells me that they're capable of leaving on their own, even when preplaced.

Edit: and even when owned by a player at the start.
That's too bad.
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