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  #71  
Old December 3rd, 2006, 03:20 PM
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Default Re: Golden Eclipse BETA

Kevin,

I lost track with the updates for your mod,
can you please explain (or send) me the latest fix/update on the Golden Eclipse mod.......

Inti,
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  #72  
Old December 4th, 2006, 01:20 AM

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Default Re: Golden Eclipse BETA

Below is the most recent fix. It includes all previous fixes along with fixed shield regeneration I did yesterday.

DOWNLOAD FIX
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  #73  
Old December 4th, 2006, 03:24 PM

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Default Re: Golden Eclipse BETA

Ok, I applied the latest fix. So far I've found the following bugs in this most recent version:

1) ComponentEnhancements.txt: All ship mounts apply for vessels >=100kt (Requirement 2). So I can give a frigate a massive ship mount
Satellite mount: The description says it's for satellites >= 100kt, but requirement 2 checks for >= 50kt

2) Components.txt:
Science Lab: Requirement 1 Description says level 1 in Resource Collection is needed (which I think is wrong), Formula tests for "Applied Research" (which I think is what's intended)
Operations Center: Requirement 1 Description says level 1 in Resource Collection is needed, Formula tests for "Applied Research" - but I think that should be "Intelligence Services", shouldn't it?

3) PlanetSize.txt: Small Planet has Cargo Space 1000 (500 domed), Medium Planet has 600 (300 domed)

Vezzra
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  #74  
Old December 5th, 2006, 02:43 AM

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Default Re: Golden Eclipse BETA

Thanks for the bug report. I'll look into them. However, the mounting isnt a bug. If you can fit and supply a massive gun on a frigate, good for you. It may be hard to fit much else on it, though.
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  #75  
Old December 5th, 2006, 02:57 AM
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Default Re: Golden Eclipse BETA

Maybe it's a gunboat. A large gun with a one man cockpit and engines attached.
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  #76  
Old December 5th, 2006, 04:51 PM

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Default Re: Golden Eclipse BETA

Quote:
Kevin Arisa said:
Thanks for the bug report. I'll look into them. However, the mounting isnt a bug. If you can fit and supply a massive gun on a frigate, good for you. It may be hard to fit much else on it, though.
Oh, ok... interesting concept. However, in this case you should correct the descriptions accordingly, because they still say 400/1000/1500kt (large/heavy/massive). That's a bit confusing...

And then my question is: You only applied this concept to the ship mounts - why? All the other mounts (base, wp, etc) work like stock. That's why I thought this to be a bug...

Vezzra
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  #77  
Old December 5th, 2006, 09:44 PM

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Default Re: Golden Eclipse BETA

Remember, this is the first functional version. There are lots of things that are only partially implemented. So if you see anything weird, it's probably not finished. The ship mounting style is experimental, so I made a quick change to the files, descriptions and stuff like that will come with time.
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  #78  
Old December 9th, 2006, 04:50 PM
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Default Re: Golden Eclipse BETA

Shipboard ops centers say they produce research... fortunately they actually produce intel
Great mod BTW - I look forward to exploring the tech tree!
edit: Also, the mounts are alphabetized, rather than appearing in order of size... looks like it's not your fault because they are in proper order in the data file! /me goes to bug aaron
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  #79  
Old December 11th, 2006, 11:33 PM
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Default Re: Golden Eclipse BETA

If I put 3 crew quarters supporting 20 crew each and 1 life support supporting 50 crew, somehow I end up with 60 crew on my ship instead of 50... I think somehow an ability doesn't match its description!
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  #80  
Old December 12th, 2006, 06:10 PM

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Default Re: Golden Eclipse BETA

Quote:
Ed Kolis said:
Shipboard ops centers say they produce research... fortunately they actually produce intel
Hm... really? I tried the science labs in a test game and they actually produced nothing... looks like the point generation ability is not functional at the moment

Vezzra
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