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  #51  
Old December 8th, 2006, 02:00 AM
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President_Elect_Shang President_Elect_Shang is offline
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Default Re: Modding challenge Part 2!

Quote:
Spectarofdeath said:
I think what he's trying to do would be to make a weapon be able get a lucky shot through a weak point resulting in the destruction of a entire ship Hood vs Bismark type shot....if I'm following it correctly....where a ship takes a shot and hits a specific comp and then the dmg is multiplied by how much the comp (antimatter) is holding.....I think....
Give the man a cookie! Sorry but we don't smoke here.
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  #52  
Old December 8th, 2006, 02:01 AM

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Default Re: Modding challenge Part 2!

Ok, that you're not going to be able to pull off. I think.
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  #53  
Old December 8th, 2006, 02:09 AM
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Default Re: Modding challenge Part 2!

Quote:
Phoenix-D said:
Ok, that you're not going to be able to pull off. I think.
You’re not my hero for the rest of the day!

Seriously I didn’t think it was going to work. I wanted to ask because, like the challenge that started this thread, I always want to over think the problem.
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  #54  
Old December 8th, 2006, 02:50 AM
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Default Re: Modding challenge Part 2!

Is there a way to change the weapon delivery type? Using the “Missile” example from before say change from “Missile” to “Elissim”?
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  #55  
Old December 8th, 2006, 02:55 AM

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Default Re: Modding challenge Part 2!

Unfortunately, no. I tried it and the game won't allow custom weapon types.

Edit: Please ignore the moron who made this post. Apparently he has forgotten how to read and missed the word "delivery" in the question.

We now return you to your regular forum browsing.

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  #56  
Old December 8th, 2006, 03:12 AM

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Default Re: Modding challenge Part 2!

Delivery types? Yes it will. Just change it to whatever you want.
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  #57  
Old December 8th, 2006, 03:17 AM
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Default Re: Modding challenge Part 2!

The “Weapon Delivery Type” in components can be set to what ever you wanted and then used for other things. Read a few posts where I talked about the overload dampener? That was done using a custom Weapon Delivery Type. I see a way to change damage type but not weapon delivery type.
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  #58  
Old December 8th, 2006, 03:19 AM

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Default Re: Modding challenge Part 2!

"The “Weapon Delivery Type” in components can be set to what ever you wanted and then used for other things."

" I see a way to change damage type but not weapon delivery type. "

One of these things is not like the other!

You realize the only use of Weapon Delivery Type is for that other ability, right? It doesn't do anything otherwise.
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  #59  
Old December 8th, 2006, 03:27 AM
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Default Re: Modding challenge Part 2!

Right I know. I want to change the “Weapon Delivery Type” (i.e. my missile, energy beam, laser beam, ADM). I do not want to change the “Weapon Type” (i.e. seeking, point-defense, direct fire). The only thing I can find is for adding or removing a damage type. I can’t find anything that will allow the change of a Weapon Delivery Type from one thing to another. I want to build a mount with that as one ability.
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  #60  
Old December 8th, 2006, 03:30 AM

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Default Re: Modding challenge Part 2!

Oh, you want to do it would a -mount-. No, as far as I know that can only be changed directly in the components file.
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