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January 29th, 2007, 03:45 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
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Neo Standard for SE V?
After working on two separate ship sets I have begun to wonder how to add new ships for use with SE V. Right now the current ship list is rather limited:
Frigate
Destroyer
Light Cruiser
Cruiser
Battleship
Dreadnought
It has a listing for Baseship but uses the Starbase image.
Compare SE V's basic ship package with that of SE IV and you can see that we are missing many ships and at least one base.
I was wondering if any one has put in thought into how to expand the existing ship sets for stock SE V? I know that the order of how images appear in the Shipset and Vehicle Main Texture files has to be correctly ordered or ships won't match up.
I would like to add more ships to the two sets I have just released, but simply don't know how to go about getting SE V to use them without errors.
So any help or guidance in this area would be greatly appreciated.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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January 29th, 2007, 04:17 AM
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Shrapnel Fanatic
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Re: Neo Standard for SE V?
I'm wondering if there is really a need. We can make hull sizes increase in kt in SE5, so there is perhaps not so much need for more intermediate hulls as there was in SE4 (such as heavy destroyer).
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January 29th, 2007, 04:36 AM
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Shrapnel Fanatic
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Re: Neo Standard for SE V?
I guess your right and all, but I think people will want a larger variety of ships to choose from. Given the shier number of ships for say Star Trek, I am certain more ships will be wanted in time.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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January 29th, 2007, 07:14 AM
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General
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Re: Neo Standard for SE V?
People are definitely going to want worldships.
I mean everyone loves a Death Star, right?
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January 29th, 2007, 08:12 AM
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Shrapnel Fanatic
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Re: Neo Standard for SE V?
Well, at its most basic, you would want NS Se5 >= SE4 stock.
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January 29th, 2007, 11:41 AM
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Brigadier General
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Re: Neo Standard for SE V?
I strongly agree with with SJ and with Fyron but less so. No I'm not cracking a joke this time Fyron. I agree that the number of ships should be at or above Stock SE4 but more than that is not really needed as Fyron pointed out. Now my personally take on what would be nice. For the SFTC and Lite I use over 60 hull sizes (inclusive). I will be working on condensing the total number using an SE5 approach for the Lite. So until I finish I can't say for sure how many images would be "optimal" for it. However, I can't condense the Full version and for it I would like to see:
8 Warships, 4 Carriers, 8 Freighters, 5 Bases, 4 Fighters, and 4 Small Craft.
Small craft are like ST shuttles and such so they should look markedly different from Fighters. I could settle with 7 Freighters instead of 8. And before you freak out at the numbers remember this is only my wish list. I'm not expecting all of the above. Just more than we have now.
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January 30th, 2007, 03:13 AM
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Sergeant
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Re: Neo Standard for SE V?
I wonder about the sizes involved. Models are bigger than pictures, and putting as many ships into an SE5 set as a SE4 set will undoubtedly result in much larger shipset files. For most people, this wouldn't be a concern, but I run PBEM games, and require players using non-stock shipsets to send them to me (either attached or as a link). My email provider can't accept files larger than 5mb in an email, and once I have all the sets, I put them together and send them to the players before the game starts so that everyone can see the ships. The bigger the sets are, the more demanding this file becomes. I don't want to stick my 56k players with hours of downloading just to play in my game.
Don't get me wrong, I'd love to see more variety, I'd just like everyone to keep an eye on the file sizes, and I don't think lowering texture resolution is the best option. I'd rather have a few less ships in a sharp-looking shipset than a few more ships in a fuzzy looking shipset.
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January 30th, 2007, 03:38 AM
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Shrapnel Fanatic
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Re: Neo Standard for SE V?
You download them first and install them into your game. You don't send ship set files with PBW files. The information your sending for PBW is game data only, no images. The images have to be on your side in order for you to see them, or else the game will use generic images in their place.
And you might not know this, but many SEIV PBW game files eventually grow large then 5 megs. SE V will be even larger sooner.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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January 30th, 2007, 03:40 AM
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National Security Advisor
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Re: Neo Standard for SE V?
Yeah, the shipsets are going to be the least of your worries. My KOTH game- which is a TWO player game, no AIs- hit 28 MB on a turn with a lot of combat..
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January 30th, 2007, 03:44 AM
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Shrapnel Fanatic
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Re: Neo Standard for SE V?
Why would you email the actual shipset files, when you can just send download links to where the sets are already hosted on the 'net?
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