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February 10th, 2007, 05:27 AM
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Corporal
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Join Date: Jul 2003
Location: Las Vegas, NV
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Random Events Mod?
Just curious...
Has anyone tried modifying the random events? I don't know what I'm doing...but was feeling an itch to mess around with them a little.
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Look it's Abbie!
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February 10th, 2007, 01:58 PM
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Brigadier General
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Join Date: Nov 2001
Location: WA
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Re: Random Events Mod?
*Bump for LS,
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President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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February 10th, 2007, 02:16 PM
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Shrapnel Fanatic
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Re: Random Events Mod?
Is there really a point to bumping a thread that's only 8 hours old? It was still on the first page...
Shleepy:
It is much the same as modding the AI, using the same scripting language (though different functions). Any of the threads on AI modding might, in a roundabout way, shed light on event and intel scripting too. What specifically are you having trouble with?
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February 10th, 2007, 02:23 PM
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First Lieutenant
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Re: Random Events Mod?
I've not looked into that part of the files yet, but is it actually possible to mod in for instance a 'space monster' or 'pirates' event that spawns a pre-designed ship/fleet ?
That would be completely neat.
I'd also like to see some sort of Master of Orion 2 type events ala 'Galactic News'.
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February 10th, 2007, 06:22 PM
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Brigadier General
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Re: Random Events Mod?
Yes there was. He posted it in the wrong section and when I moved it for him to here it was pushed way down on the page. Thus I bumped it to get his question answered. Now considering that in all my years I have only bumped five or six times you shouldn't question that I have a valid reason for bumping again. 
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President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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February 10th, 2007, 07:46 PM
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Sergeant
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Join Date: Jun 2004
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Re: Random Events Mod?
A random event I would like to see is the thing from the civilization series that pops up every now and then and tells you whos what rank in what ranking, like "Federation is #1 in Technology Klingons are #2" I think any and all strategy games should have this.
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February 10th, 2007, 08:09 PM
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Private
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Join Date: Jan 2007
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Re: Random Events Mod?
I have not had a random event in SE5 so I do not know how they work. Can you make decisions in them, like with King of Dragon Pass and Galactic Civilizations? Or is it just a screen with a description?
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February 10th, 2007, 09:48 PM
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Brigadier General
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Join Date: Nov 2001
Location: WA
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Re: Random Events Mod?
A screen telling you what has happened or is about to happen. Only information is displayed, no decision process is going on.
__________________
President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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February 11th, 2007, 12:59 AM
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Shrapnel Fanatic
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Re: Random Events Mod?
Spectator:
SE does one order better; you can simply enable score displays for all empires when you start the game. Then, whenever you want, you can see who is in first place.
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February 11th, 2007, 01:23 AM
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Shrapnel Fanatic
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Re: Random Events Mod?
Chances are by turn 100 your going to be so far ahead of the AI that checking your score will become pointless.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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