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February 11th, 2007, 09:17 PM
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Second Lieutenant
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Join Date: Dec 2003
Posts: 404
Thanks: 0
Thanked 1 Time in 1 Post
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Re: The Quick and The Dead (Accelerated Start) [OP
I talked to Ironhawk, who let me join in the last minute as pangea. Pretender uploaded.
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February 11th, 2007, 09:28 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: The Quick and The Dead (Accelerated Start) [OP
Indeed. All pretenders are now accounted for. I have relayed the pretenders to Sheap (who is unfortunately at work today  ) and he has told me he will have the map ready by tonight. Whenever I get it, I will start the game.
So look for your first turn tonight or tomorrow morning 
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February 12th, 2007, 01:33 AM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: The Quick and The Dead (Accelerated Start) [OP
Ok guys - server is started! Game on
Good Luck to everyone. Remember you can't launch ANY attacks for the first three turns
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February 12th, 2007, 02:04 AM
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Corporal
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Join Date: Oct 2006
Location: Newport Beach, CA
Posts: 153
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Quick and The Dead (Accelerated Start) [OP
By ANY attacks, I assume you include indy provinces?
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February 12th, 2007, 04:36 AM
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First Lieutenant
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Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
Thanks: 7
Thanked 7 Times in 6 Posts
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Re: The Quick and The Dead (Accelerated Start) [OP
In the 'pretenders of the world' list there is still KissBlade as Patala.
Did he change his mind and play now?
We are 11 pretenders in the game, announced were 10.
Just to clarify 
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February 12th, 2007, 01:27 PM
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First Lieutenant
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Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
Thanked 1 Time in 1 Post
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Re: The Quick and The Dead (Accelerated Start) [OP
By the looks of the start, this is going to be a hectic game  .
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February 12th, 2007, 02:26 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: The Quick and The Dead (Accelerated Start) [OP
Yep, you can't attack players OR indies for the first three turns.
Kissblade did indeed decide to play again. Additionally, I also allowed Mivayan in at the last minute since he had offered to play as a replacement when we were one player down.
This is definitely going to be a hectic game 
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February 12th, 2007, 04:16 PM
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First Lieutenant
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Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
Thanked 1 Time in 1 Post
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Re: The Quick and The Dead (Accelerated Start) [OP
I am starting to regret having a dormant god D:
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February 12th, 2007, 06:21 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: The Quick and The Dead (Accelerated Start) [OP
Oh wow, yeah you are in trouble. I was talking to another player who said he was also worried because he had a "weak" pretender. This game definitely benefits a strong, awake, combat pretender, thats for sure!
But on the brighter side, with the 3-turn cease fire, you only need to survive 9 turns before your pretender wakes up.
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February 12th, 2007, 07:23 PM
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First Lieutenant
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Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
Thanked 1 Time in 1 Post
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Re: The Quick and The Dead (Accelerated Start) [OP
True, but if I can survive the initial mayhem, my choice of good scales may pay off!
maybe 
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