.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #21  
Old April 13th, 2007, 10:42 PM

JayThomas JayThomas is offline
Corporal
 
Join Date: Dec 2003
Location: Buffalo, NY, USA
Posts: 143
Thanks: 0
Thanked 4 Times in 1 Post
JayThomas is on a distinguished road
Default Re: 8-10 player MA game to test new server (open)

I agree with DrP.
Reply With Quote
  #22  
Old April 14th, 2007, 12:57 AM

Xietor Xietor is offline
Lieutenant General
 
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
Xietor is on a distinguished road
Default Re: 8-10 player MA game to test new server (open)

I will play just to have fun, but my build is one best suited for a quick strike on an opponent. This particular build was one i used in aran games where your castle was sometimes 3 squares away from another players and you could be sieging their castle on turn 3.

But Pangaea can do ok in long build up games as well. If people like elbow room i am all for it also.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
Reply With Quote
  #23  
Old April 14th, 2007, 03:24 AM
Tyrant's Avatar

Tyrant Tyrant is offline
First Lieutenant
 
Join Date: Sep 2004
Location: N. California
Posts: 624
Thanks: 7
Thanked 29 Times in 3 Posts
Tyrant is on a distinguished road
Default Re: 8-10 player MA game to test new server (open)

Pretender sent
Reply With Quote
  #24  
Old April 14th, 2007, 04:01 AM

Valerius Valerius is offline
Major General
 
Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
Valerius is on a distinguished road
Default Re: 8-10 player MA game to test new server (open)

I have joined as the hated Vanheim.
Reply With Quote
  #25  
Old April 14th, 2007, 09:02 AM

llamabeast llamabeast is offline
National Security Advisor
 
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
llamabeast will become famous soon enoughllamabeast will become famous soon enough
Default Re: 8-10 player MA game to test new server (open)

Okay, how about we go for 11 players , as a compromise.

So I think we're up to 9 now, still waiting for two more.

Also, Arco and Vanheim haven't actually joined - have you tried e-mailing in your pretenders yet?
__________________
www.llamaserver.net
LlamaServer FAQ
My mod nations: Tomb Kings and Vampire Counts
A compilation of high quality mod nations: Expanded Nations Packs
Reply With Quote
  #26  
Old April 14th, 2007, 10:34 AM

GameExtremist GameExtremist is offline
Sergeant
 
Join Date: Feb 2007
Location: Newcastle, Australia
Posts: 246
Thanks: 12
Thanked 0 Times in 0 Posts
GameExtremist is on a distinguished road
Default Re: 8-10 player MA game to test new server (open)

Sent my pretender in
Reply With Quote
  #27  
Old April 14th, 2007, 01:44 PM

Sieger Sieger is offline
Private
 
Join Date: Apr 2007
Posts: 32
Thanks: 0
Thanked 0 Times in 0 Posts
Sieger is on a distinguished road
Default Re: 8-10 player MA game to test new server (open)

I'll join as Ermor, will send file soon.
Reply With Quote
  #28  
Old April 14th, 2007, 02:09 PM

Valerius Valerius is offline
Major General
 
Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
Valerius is on a distinguished road
Default Re: 8-10 player MA game to test new server (open)

Hmm, I'm not sure what happened. I sent three e-mails. Attached to each was a MA Vanheim pretender with password. I did not zip the file and it was sent from a Yahoo account.
Reply With Quote
  #29  
Old April 14th, 2007, 02:33 PM

llamabeast llamabeast is offline
National Security Advisor
 
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
llamabeast will become famous soon enoughllamabeast will become famous soon enough
Default Re: 8-10 player MA game to test new server (open)

What e-mail address did you send them to? Should be pretenders[ at ]llamaserver [ dot ]net. It hasn't received any e-mails from you at all - I just went through the log, and all the e-mails that have arrived I can account for.

I had thought that perhaps there was some kind of spam filter on the e-mail account, but one of the other emails came through fine from yahoo. So, I'd double check the spelling on the address you sent it to, and if that doesn't work you could just e-mail it directly to me, llamabeast[ at ]llamaserver[ dot ]net.

By the way, if you e-mail the server you should hear back within 5 minutes, 10 minutes at most, so if it doesn't send you a confirmation e-mail in that time then something's definitely wrong.
__________________
www.llamaserver.net
LlamaServer FAQ
My mod nations: Tomb Kings and Vampire Counts
A compilation of high quality mod nations: Expanded Nations Packs
Reply With Quote
  #30  
Old April 14th, 2007, 02:40 PM

Valerius Valerius is offline
Major General
 
Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
Valerius is on a distinguished road
Default Re: 8-10 player MA game to test new server (open)

Ok, I just sent it to both addresses. I double checked and the e-mail addresses seem to be correct - no typos.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:42 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.