|
|
|
|
|
May 4th, 2007, 04:56 AM
|
|
National Security Advisor
|
|
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
|
|
Re: Lugh the Long Handed??
In Dom2 there were references to the Vanir and the Sidhe of Man being related, basically separate nations of similar beings probably with common ancestry.
|
May 4th, 2007, 06:15 AM
|
Second Lieutenant
|
|
Join Date: Sep 2004
Posts: 483
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Lugh the Long Handed??
His powerlevel is certainly very high, although I´d still rank Kirke and Tjatse higher. It seems that stealthy is missing though from his list of abilities.
|
May 4th, 2007, 07:47 AM
|
|
Major
|
|
Join Date: Nov 2003
Location: Finland
Posts: 1,050
Thanks: 0
Thanked 2 Times in 2 Posts
|
|
Re: Lugh the Long Handed??
Heroes should be good.
__________________
Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
|
May 4th, 2007, 09:31 AM
|
|
National Security Advisor
|
|
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
|
|
Re: Lugh the Long Handed??
What about Markata heroes? I've just finished the first draft of Sun Wukong the Monkey King. So, what about a markata mage with 30 prot, mag res 18, immunity to everything, immortality, maxage 10000, 100% regeneration, glamour, flight, stealth? Oh, and he also has a Magic Wishing Staff with dmg 20, att 3, def 5 and len 6.
|
May 4th, 2007, 09:33 AM
|
|
General
|
|
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
|
|
Re: Lugh the Long Handed??
Screenshot, screenshot!
|
May 4th, 2007, 09:37 AM
|
|
National Security Advisor
|
|
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
|
|
Re: Lugh the Long Handed??
Nah, what about I'll just publish the mod? I think I'll add it to the same thread with my Brothers of the Cave heroes for Agartha.
|
May 4th, 2007, 10:17 AM
|
|
General
|
|
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
|
|
Re: Lugh the Long Handed??
Quote:
Teraswaerto said:
Heroes should be good.
|
Agreed! Lugh's HP aren't crazy, so he's certainly killable. Beats the pants off crap heroes like Rhianne though. She's good ... for uh, maybe driving a bus full of archers around.
What happens with Glamor and no Stealth? Can Lugh sneak? The H4 is pretty whack, especially if sneaking works.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
|
May 4th, 2007, 10:25 AM
|
|
National Security Advisor
|
|
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
|
|
Re: Lugh the Long Handed??
No stealth -> no stealth. Glamour is innate +20 to stealth if it happens to exist, but won't make you stealthy. It's pretty much Chainmail of Deception's power.
|
May 4th, 2007, 11:05 AM
|
|
National Security Advisor
|
|
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
|
|
Re: Lugh the Long Handed??
Actually, glamour adds precisely 0 to existing stealth, but for thematic reasons all glamour units that do have stealth have been assigned a +25 modifier. The mechanics haven't changed much from Dom2, afaik, and that game had glmaour units with stealth 0, like the Mother of Tuathas, which has since been fixed.
|
May 4th, 2007, 11:32 AM
|
|
National Security Advisor
|
|
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
|
|
Re: Lugh the Long Handed??
Quote:
Edi said:
Actually, glamour adds precisely 0 to existing stealth, but for thematic reasons all glamour units that do have stealth have been assigned a +25 modifier. The mechanics haven't changed much from Dom2, afaik, and that game had glmaour units with stealth 0, like the Mother of Tuathas, which has since been fixed.
|
Strange. I'm pretty sure I couldn't do a glamorous unit with Stealth less than 25 when I last tried it. It was probably the Anansi mod.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|