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  #1  
Old May 19th, 2007, 04:11 PM
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Default Vanishing Planets

I recently started playing again using Balance Mod 1.06 and the most recent patch (1.35). However, I now find that some of the planets vanish every few turns (whole systems are empty after a turn processes), requiring that I restart SE5. Also, I sometimes get an error message saying that the game can't find something-001.plr (this is a simultaneous game, but I'm the only player). This one freezes SE5. Not fun.

Any ideas?
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  #2  
Old May 19th, 2007, 04:36 PM

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Default Re: Vanishing Planets

yeah, please email aaron a savegame explaining this.
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  #3  
Old May 19th, 2007, 04:51 PM
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Default Re: Vanishing Planets

*Munch*Munch* But all that iron is good for my stomach!
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Old May 19th, 2007, 05:34 PM

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Default Re: Vanishing Planets

I've been wondering about that; is it fair to email Aaron about problems possibly only related to Mods?
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  #5  
Old May 19th, 2007, 06:05 PM
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Default Re: Vanishing Planets

Yes. If you check the history file for SEIV you should find a note about fixing a bug with cloaking facilities on planets. Note that cloaking facilities do not exist in stock.
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  #6  
Old May 19th, 2007, 07:31 PM
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Default Re: Vanishing Planets

One problem is that I don't have a save showing either issue, since reloading the game fixes the problem.
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Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
Reply With Quote
  #7  
Old May 19th, 2007, 08:06 PM
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Default Re: Vanishing Planets

Quote:
Raapys said:
I've been wondering about that; is it fair to email Aaron about problems possibly only related to Mods?
SE lives on mods. And a bug is a bug.
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  #8  
Old May 19th, 2007, 09:29 PM

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Default Re: Vanishing Planets

Spoo - as you keep playing and the game gets bigger, you will get to the point where you have to save and reload it every single turn.
I've told aaron of this bug and sent him savegames on it, but he's not looked at it yet.
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Old May 19th, 2007, 09:47 PM

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Default Re: Vanishing Planets

True enough. I was just finding it a little odd the thought that Aaron would have to actually locate, download and install the relevant mod himself to be able to reproduce a bug and fix it.
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  #10  
Old May 19th, 2007, 09:50 PM
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Default Re: Vanishing Planets

I usually send a .zip of the Balance Mod along with the bug report if it's required for the savegame.
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