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				May 29th, 2007, 02:54 PM
			
			
			
		  
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				Lieutenant Colonel 
				
				
				
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				Re: Thuggity Thug [efficient thug builds]
			 
             
			
		
		
		
		Yep, Calmon won a game (Fearun MA PBEM) on the big Faerun map not so long ago. The game lasted 75'ish turns, and was won by acquiring 30/46? VP provinces. 
		
	
		
		
		
		
		
		
			
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				May 29th, 2007, 04:45 PM
			
			
			
		  
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				Re: Thuggity Thug [efficient thug builds]
			 
             
			
		
		
		
		 
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				 The script for this guy is Charm, charm, charm, charm, charm, cast spells.  
			
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 Why do I read this and think of a viking saying:"Spam, spam, spam, spam...."?     
34 charms eh? I need to work on my hero building some more methinks. That's quite impressive.  
		
	
		
		
		
		
		
		
			
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				May 29th, 2007, 05:07 PM
			
			
			
		  
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				Corporal 
				
				
				
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				Re: Thuggity Thug [efficient thug builds]
			 
             
			
		
		
		
		I thought you couldn't double cast any spells with quickness in Dom3, but I guess that excludes items if you get 34charms in 17turns. 
 
So with quickness you can cast 2 Fireballs or 2 Incinerates or 2 Holy Pyres or 2 Falling Frosts per turn if you forged the items... 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				May 29th, 2007, 05:18 PM
			
			
			
		  
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				General 
				
				
				
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				Re: Thuggity Thug [efficient thug builds]
			 
             
			
		
		
		
		I'm surprised no one has mentioned the venerable Bane?  So cheap, so easy. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				May 29th, 2007, 05:22 PM
			
			
			
		  
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				Re: Thuggity Thug [efficient thug builds]
			 
             
			
		
		
		
		But with banelords being only a little more expensive than regular banes they are generally more efficent. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				May 29th, 2007, 05:59 PM
			
			
			
		  
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				Re: Thuggity Thug [efficient thug builds]
			 
             
			
		
		
		
		You can use an item which casts a spell (Fireball Wand, Staff of Numbness, etc) twice with quickness. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				May 30th, 2007, 02:10 AM
			
			
			
		  
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				Re: Thuggity Thug [efficient thug builds]
			 
             
			
		
		
		
		
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				jutetrea said: 
 
So what are considered the great non-unique chassis? 
 
For arguments sake - say moderate HP (30+), moderate EQ (const. 6) and moderately expensive (around 60 gems) 
 
			
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 It depends on what the chassis is for. I like spectral mages and black servants. Tartarians are pretty good for higher end. Out of nation specific, Niefel Jarls are the obvious choice. Lanka's are good too. Even something as fragile as eagle king can be made into a reasonable thug    
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				May 30th, 2007, 10:29 AM
			
			
			
		  
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				Re: Thuggity Thug [efficient thug builds]
			 
             
			
		
		
		
		Gift of Reason opens up some interesting Thug options.... 
But yeah, to echo the previous posters, the best non-unique Thugs for me are: - Bane Lords,
 
- Banes,
 
- Wraith Lords,
 
- Troll Kings (land or sea!),
 
- Firbolgs, and
 
- Tartarians
 
 
I've never tried a Black Servant Thug, though it's on my To-Do list for the next game.    
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				May 30th, 2007, 06:19 PM
			
			
			
		  
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				Re: Thuggity Thug [efficient thug builds]
			 
             
			
		
		
		
		I have a really great thug chassis that has been overlooked, but I'm in the middle of a couple of MP games right now, and I'd rather it be a surprise    So, when the game's over, I'll post about it on this thread.  
		
	
		
		
		
		
		
		
			
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				May 30th, 2007, 09:18 PM
			
			
			
		  
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				Re: Thuggity Thug [efficient thug builds]
			 
             
			
		
		
		
		What about gear for Jotunheim?  
 
Not Neifel Jarls, but regular Godes, Jarls and Skratti? 
They should be thuggable, especially since the priests can self-bless.  
 
Particularly Death and Nature items, since I've got lots of those gems. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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