Right I shall assume that it is not being undertaken at the moment.
so I'll do it
Expect me to post updated SystemTypes.txt and StellarAbilityTypes.txt and SectType.txt shortly (i.e. today or tomorrow).
Edit: Currently I have added the following
not tested yet so I don't know if these work but I'll list em anyway.
Varying Turbulance on warp points. Turbulance now ranges from very minor to very major, although it is rarer to find turbulant warp-points.
Stars that cause random movement in a system due to gravity waves.
Unstable stars now have a chance of exploding, although only 1 in 10 have a 1% chance of exploding each year, the rest will be fine. Of course you have no way of knowing which is which
Planets that have unusual gravity and EM fields can disrupt shields nearby
Planets that can distort all combat sensors nearby due to spacial phenomenom
Well fortified planets that get bonus to ground combat defense
and planets that exhibit a natural shielding to combat weaponry.
That's it for now, but I'll be adding new systems (with different planet / moon combinations) over the next couple of days as well as testing.