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  #31  
Old June 4th, 2007, 09:29 PM
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Default Re: Lost in Time and Space

That's funny, I've never seen that happen! I wonder if they can even 'Enter Site' without the appropriate magic paths.

Do luck scales affect what your insane cultists do? I'm wondering if it causes more 'become prophets' to occur when you have higher luck. Seems like I've got a whole bunch of prophets running around, and as usual I'm Luck-3. But maybe it's just random.
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  #32  
Old June 5th, 2007, 12:37 AM

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Default Re: Lost in Time and Space

Kristoffer, is it likely that the Void Gate will be changed/tweaked in future patches for dominions 3?
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  #33  
Old June 5th, 2007, 12:22 PM
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Default Re: Lost in Time and Space

I don't think there needs to be more powerful void summons, though top-level alternatives to Vastnesses would be interesting. I think it's more important to provide options to prevent the "drying up" effect of high summoners, even if it's higher numbers or more frequency of the existing void summons.
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  #34  
Old June 5th, 2007, 02:52 PM
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Default Re: Lost in Time and Space

I think after Vastness, you should start seeing Commander void summons.
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  #35  
Old June 6th, 2007, 05:39 AM

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Default Re: Lost in Time and Space

Magic scales prevent void gate summoners from insanity?
My summoner got 0 insanity with magic+3 till he reached 10 summoning skill, while another got 10ish insanity with magic+1...
If this is comfirmed, luck magic both +3 will be awesome for massive void summons
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  #36  
Old June 6th, 2007, 05:42 AM

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Default DUNDUNDUUUUN!

Dun dun duuuuuun!

See attached.
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File Type: gif 527008-la atlantis.gif (2.1 KB, 731 views)
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  #37  
Old June 6th, 2007, 06:01 AM

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Default Re: DUNDUNDUUUUN!

That looks cool Sombre... what is it?
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  #38  
Old June 6th, 2007, 06:38 AM

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Default Re: DUNDUNDUUUUN!

I have no idea yet. Something for LA Atlantis I suppose. A pretender, or a blood summon, or a high price recruit.

All this talk of Dagon set me off.
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  #39  
Old July 14th, 2008, 12:38 AM
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Default Re: New Void Summoning Question

If you like vastness, try the greater vastness. Its got three misc slots! Great fun, ring of regen, amulet of luck, and that reinvig item. Lots of fun. (eeek what the hell is that). It won't go away, and "we now serve them" is too much fun.
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  #40  
Old July 14th, 2008, 01:28 AM

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Default Re: Lost in Time and Space

Quote:
Salamander8 said:
I love MA R'Lyeh (I haven't really tried LA yet) and the void gate is a big part why. I always use a priest Starspawn or the Cthugul special hero in the gate myself. You get quite a lot of weird results, from Things of Many Eyes to such lovelies as the Vastness or Greater Othernesses.

I'm curious about the returning scripting as well. It states you cannot cast it if you are already at he capital, so I have never scripted it for this purpose yet. I tend to throw immobile summons as the summoners bodyguards, but I don't give him items. It's not like the immobile guys have a lot else to do.

Returning works great. Using immobiles as body guards help. After summoning skill gets over 10-20, switch to a new sucker, er, priest to avoid drying out.

LA; correct only the real prophet spreads dominion.
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