.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #11  
Old June 14th, 2007, 05:01 PM
DrPraetorious's Avatar

DrPraetorious DrPraetorious is offline
Major General
 
Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
DrPraetorious is on a distinguished road
Default Re: Help me choose a pretender for EA Helhiem...

Yes, the N4 is mainly useful for the affliction resistance. You take hardly any fatalities, but if you've ever been playing helheim with a F9W9 bless, select the unit and click "w".... you often have a lot of injuries even with no deaths at all.

Also, the regeneration is not useless, especially against archery. Regenerating even 1hp/turn appreciably reduces casualties against arrows. You're not nearly as invulnerable as you were pre-patch.

I think S9 would almost certainly be better than A9. It's also easier to get. I did a W9S9 imprisoned oracle as helheim once, was quite effective.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
Reply With Quote
  #12  
Old June 14th, 2007, 05:30 PM

Micah Micah is offline
Major
 
Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
Micah is on a distinguished road
Default Re: Help me choose a pretender for EA Helhiem...

The earth bless got better after the ranged attack vs glamour change also, since it drops the chance of an arrow breaking your guys' glamour from 38% to 14% on a successful hit, since it's much less likely to punch through the armor. In melee the earth bless isn't about stopping attacks completely, just stopping a lucky hit or two from killing your unit. Fire is still damn good though.
Reply With Quote
  #13  
Old June 14th, 2007, 05:35 PM
Jazzepi's Avatar

Jazzepi Jazzepi is offline
Major General
 
Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
Jazzepi is on a distinguished road
Default Re: Help me choose a pretender for EA Helhiem...

I would like to comment that the W9E9 bless is very powerful. The extra protection is huge, but what's really nice is the fact that it turns your regular commanders into thugs. They bless themselves, cast a few air based buffs, and charge into combat with high protection, high defense, and reinvigoration (the latter being very important for thugs). This lets them mow through troops.

Jazzepi
Reply With Quote
  #14  
Old June 14th, 2007, 06:09 PM

Shovah32 Shovah32 is offline
Brigadier General
 
Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
Shovah32 is on a distinguished road
Default Re: Help me choose a pretender for EA Helhiem...

E9W9N9 Destroyed scales ftw! Basically i just wanted to post this for fun(although i have used it and enjoyed it) and pretty much agree with DrPraetorious on everything he has said, although i would probably give E9 a little more credit that he does(its also great help when making your sacred commanders into thugs).
Reply With Quote
  #15  
Old June 14th, 2007, 06:26 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Help me choose a pretender for EA Helhiem...

I used a E9F9 bless with EA Vanheim.
On the theory that they don't have a high enough defense to make full use of the Water bless and lose defense/gain protection when they beserk anyway.

Maybe not the best choice, but it worked nicely. That was before the glamor change. I'll bet the poor Vanheres get slaughtered by arrows now. Slower and no shields.
Reply With Quote
  #16  
Old June 14th, 2007, 07:56 PM

FrontalAssault FrontalAssault is offline
Private
 
Join Date: Apr 2007
Posts: 9
Thanks: 0
Thanked 0 Times in 0 Posts
FrontalAssault is on a distinguished road
Default Re: Help me choose a pretender for EA Helhiem...

Wow this is great help.

Now tell me what does turning your commanders into thugs do?
Reply With Quote
  #17  
Old June 14th, 2007, 09:39 PM
DrPraetorious's Avatar

DrPraetorious DrPraetorious is offline
Major General
 
Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
DrPraetorious is on a distinguished road
Default Re: Help me choose a pretender for EA Helhiem...

Disclaimer: I'm durnk.

"thugging" your commanders means using them as melle combatants. Unless they are equipped with some magic items ("thugged"), this is generally a bad idea, because they cost more than regular troops (often a lot more) and are only marginally better.

However, given a few magic items, thugged commanders can be extremely effective, with the ability to mow throw disproportionate (although seldom infinite) numbers of lesser troops.

Typical base-line thug equipment includes anything strongly beneficial that costs 5 gems are less, such as the ice brand, the amulet of luck, the bracers of defense, maybe a black steel breastplate if their basic armor has a low protection value, stuff like that. Fire brand, armor of displacement and jade armor cost somewhat more but are also popular choices.

Generally, you want to field a lot of thugs, you expect some of them to die, so cost is a big issue - you don't want to spend too many gems to outfit each thug.

This is distinct from a "supercombatant" strategy, where you try to make units who are literally invulnerable (or close to it), and who are expected to mow through entire enemy armies all by themselves.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:55 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.