.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #51  
Old February 13th, 2002, 02:02 AM

Andrés Andrés is offline
Major
 
Join Date: Apr 2001
Location: Rosario, Argentina
Posts: 1,047
Thanks: 0
Thanked 0 Times in 0 Posts
Andrés is on a distinguished road
Default Re: Imagemod requests here!

I use 3d studio Max, but of the pics you mentioned the only one I rendered (and made from scrath BTW) is the targeting computer. The others were just cropping and resizing from existing pics.
Reply With Quote
  #52  
Old February 13th, 2002, 03:00 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Imagemod requests here!

Val:
For the security stations, how about showing an armory, with heavy guns racked up on a wall, along with "corridor barricades"?
For the mini, zoom in, or simplify the image to just have one of each item.

I wonder if there would be a use for a shooting range component... You could have those paper outline targets, except with all kinds of wierd alien shapes .

RE: armor.
The goo looks better, but most of the depth is not apparent from the camera angle. Maybe 2-3x thicker, or a camera view further to the right?
The active plasma armor image you included with this Last set was not the one I liked best, but if the hemisphere were flipped...
Also, could you break the rainbow armor into the primary and addon images? As well as the other ability armors.
In case you aren't clear on what I mean, see the rainbow stuff horribly mutilated by my artistic skills. Addon/Primary theory applied to rainbow BMPs.zip
Note that only armor that provides stackable abilities needs to have this done to it. The other armors are OK.
I'm wondering if you could make the light armor even thinner, more along the lines of SE4's classic armor, kind of thin. For the benefit of the minis, of course.
The Hollowpoint Spike could use some color, in an SE4 classic images/8-pack of Crayons sort of way. (It seems you've gotten heavy on the grays while doing all those realistic B5 components )
Something to convey the 1300+ KT mass of the device is needed as well... perhaps filling the extra space with a doughnut ring around the spike?

Not that I'm complaining .

[ 13 February 2002: Message edited by: suicide_junkie ]

Reply With Quote
  #53  
Old February 13th, 2002, 03:33 AM

Val Val is offline
Major
 
Join Date: Oct 2001
Location: Lansdale, PA
Posts: 1,022
Thanks: 0
Thanked 0 Times in 0 Posts
Val is on a distinguished road
Default Re: Imagemod requests here!

SJ:

Which image did you like best? If you still have it just substitute it. I thought I picked the right one, ah well!

Ok, rotating camera angle and glooping in more goo.

Good idea to put up gun racks, didn't think of that

Not too horibly mangled on those pics I'll do those as well. Thanks for a very clear order pic of what you want.

Can easily make it thinner - and will do!

Yeah, I did get a little on the dark and dreary side with all the grays, will make you a cheerful hollowpoint The extra mass at the head is a good idea as well.

Nah - haven't ever taken anything as a complaint, only constructive critisism or it just not meeting what you had in mind. I'll tell you, your rough sketches do help as a spring board!
Reply With Quote
  #54  
Old February 13th, 2002, 03:49 AM

Loknar Loknar is offline
Private
 
Join Date: Jan 2001
Location: What, Who Knows, Who Cares
Posts: 34
Thanks: 0
Thanked 0 Times in 0 Posts
Loknar is on a distinguished road
Default Re: Imagemod requests here!

Thank you, Val.

Also, whatever happened to the RP mod thread?
__________________
--
Scooby Doo can doo-doo, but Jimmy Carter is smarter.... - Homer J. Simpson
Reply With Quote
  #55  
Old February 13th, 2002, 03:53 AM

Val Val is offline
Major
 
Join Date: Oct 2001
Location: Lansdale, PA
Posts: 1,022
Thanks: 0
Thanked 0 Times in 0 Posts
Val is on a distinguished road
Default Re: Imagemod requests here!

Anytime! I'm actually going to rework it with SJ's suggestions (when I get a chance), but I think I'll keep the color blue and the mini blue to make it easier to tell apart.

I also liked the target range idea - what type of abilities would that give you?

Not sure what became of the RP thread, I'll bump it.
Reply With Quote
  #56  
Old February 14th, 2002, 12:14 AM

Val Val is offline
Major
 
Join Date: Oct 2001
Location: Lansdale, PA
Posts: 1,022
Thanks: 0
Thanked 0 Times in 0 Posts
Val is on a distinguished road
Default Re: Imagemod requests here!

ShootingRange.txt

How's that for the component side? Still working on Pic
Reply With Quote
  #57  
Old February 14th, 2002, 12:42 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Imagemod requests here!

I like the symbol one best.
It would be funny if you changed the symbols into an ancient-cave drawing of a warppoint creation.
Say a starburst, some wavy lines and some alien icons.

Training is OK, but I'd expect it would be good as a boarding defense component. One-per-ship, and reduced to 2KT, adding 5 defense points to the basic 4 per crew quarters.
If you put it in the same familily as MC's then you can't use an MC and the shooting range together...
Or maybe if it was an upgraded crew quarters: it has the crew quarters ability, takes up 7KT, and provides the extra boarding defense.


PS: can I see a mini for Goo5?
Reply With Quote
  #58  
Old February 14th, 2002, 02:47 AM

Val Val is offline
Major
 
Join Date: Oct 2001
Location: Lansdale, PA
Posts: 1,022
Thanks: 0
Thanked 0 Times in 0 Posts
Val is on a distinguished road
Default Re: Imagemod requests here!

Next.zip

Ok, was a bit tired, but I think I got it...

Prim/Secondary armors for all, new Minbari & Narn look, made thin THIN, made goo thick, put in the other plasma armor and made minis for all. The armors are still a little dificult to tell apart at a glance, my suggestion is to put a letter L/M/T or H (Light/Medium/Thick or Heavy) in the lower left corner of the mini. This will make it eacy to tell at a glance what you have.

Also made 4 dif color hollowpoints and redid the head.

Working on shooting range!
Reply With Quote
  #59  
Old February 14th, 2002, 05:20 AM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: Imagemod requests here!

Here's another request:

A Star Colony component picture. It's like a Ring or Sphere world, but much smaller (both component and world), and requires only one component to emplace.

Phoenix-D
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #60  
Old February 14th, 2002, 06:09 PM

Val Val is offline
Major
 
Join Date: Oct 2001
Location: Lansdale, PA
Posts: 1,022
Thanks: 0
Thanked 0 Times in 0 Posts
Val is on a distinguished road
Default Re: Imagemod requests here!

Goo_Mini.bmp

I'll try the other symbols, only problem is I think I have to do layers of symbols rather than one pic with all symbols do to "shrinkage" - so I'm not sure about how it will look.

PD:

So you're looking for a mini-ring sphere world pic for the planets and components for building it? Something like a 10th of the size?
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:50 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.