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June 30th, 2007, 12:49 PM
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BANNED USER
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Join Date: May 2007
Posts: 68
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Re: Chinchilla - Game for new/newish players (open
uploaded my 2h, now it's fine =)
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June 30th, 2007, 02:50 PM
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Second Lieutenant
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Join Date: Jun 2007
Posts: 483
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Thanked 6 Times in 3 Posts
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Re: Chinchilla - Game for new/newish players (open
Hrm. Wait, so if I understand it correctly, this mod improves the national heroes *and* allows each nation multiple copies of each hero?
Bah. Tien-Chi heroes are particularly desireable too. And I took Misfortune-3, which I definitely wouldn't have done if I had known that mod was going in.
Ah well. I'll deal, I guess. Would like to second the mild annoyance at a last-minute, unannounced mod though. Uploading the turn in a short bit, once I figure out how to apply the mod (I never have, yet) and get the turn done. : )
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June 30th, 2007, 03:24 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
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Thanked 855 Times in 291 Posts
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Re: Chinchilla - Game for new/newish players (open
Yeah, fair point, I'm sorry guys. It hadn't even crossed my mind that it might affect pretender design (just because it's never crossed my mind when I've been designing my pretenders I guess). It doesn't make heroes more common, but on the whole they become slightly more powerful. Anyway, sorry again for that. At least, bear in mind that even if you took luck-3 you might not get a hero for a long time (6% chance a turn), and you've saved 240 design points. But I realise it would be far better to know about the mod before the game started since with hindsight it could obviously influence your choices.
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June 30th, 2007, 03:34 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Chinchilla - Game for new/newish players (open
If people would like a restart, we can do that.
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June 30th, 2007, 04:07 PM
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Private
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Join Date: Jun 2007
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Re: Chinchilla - Game for new/newish players (open
i am fine either way.
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June 30th, 2007, 04:24 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Chinchilla - Game for new/newish players (open
Hum. Well, I think having a game feel a little unfair right from the start is not good. So I think I will do a restart. We only lose a few hours.
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June 30th, 2007, 04:44 PM
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Private
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Join Date: Jun 2007
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Re: Chinchilla - Game for new/newish players (open
I think this turn is messed up too  It requires me to have CBM Ulm Reborn.dm installed.
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June 30th, 2007, 04:46 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
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Thanked 855 Times in 291 Posts
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Re: Chinchilla - Game for new/newish players (open
What?! *investigates*...
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June 30th, 2007, 04:49 PM
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First Lieutenant
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Join Date: May 2007
Posts: 674
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Re: Chinchilla - Game for new/newish players (open
Requires ulm reborn?
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June 30th, 2007, 04:51 PM
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Sergeant
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Join Date: Aug 2006
Location: Near Allentown, PA
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Re: Chinchilla - Game for new/newish players (open
Quote:
Chicanist said:
I think this turn is messed up too It requires me to have CBM Ulm Reborn.dm installed.
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Same here.
__________________
"You're never more vulnerable than when you have both hands wrapped around your opponents throat." -Ubercat
"I'm not convinced that faith can move mountains, but I've seen what it can do to skyscrapers." -William H. Gascoyne
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