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				July 2nd, 2007, 10:27 AM
			
			
			
		  
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				Gaining Levels
	
			 
             
			
		
		
		
		I have seen messages inferring that magic users can gain levels through time or experience. I have never had a magic user gain any levels without spending jewels. Will someone please educate me on this? What are the ways that levels can be gained in the various magic disciplines? 
		
	
		
		
		
		
		
		
			
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				July 2nd, 2007, 10:34 AM
			
			
			
		  
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				Major General 
				
				
				
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				Re: Gaining Levels
			 
             
			
		
		
		
		The only way I know to gain levels for free is from being "lost in time and space" which void summoning, and some items, do to your commanders. It returns you, eventually, with +1 astral. Maybe more. 
 
Jazzepi 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 2nd, 2007, 10:36 AM
			
			
			
		  
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				Re: Gaining Levels
			 
             
			
		
		
		
		The only way I know to increase a magic path on a mage is to "empower" him/her/it with gems. (Or use items to artifically increase it. Or the spell wish.) Experience will give mages more research points, though. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 2nd, 2007, 11:06 AM
			
			
			
		  
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				Re: Gaining Levels
			 
             
			
		
		
		
		Units gain experience automatically each turn, with enough experience they gain "stars" which increases some of their stats, including research for mages. They'll gain exp quicker per turn if they have been in a fight. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				July 2nd, 2007, 12:18 PM
			
			
			
		  
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				Re: Gaining Levels
			 
             
			
		
		
		
		Twice born occasionally gives +1 death. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				July 2nd, 2007, 12:27 PM
			
			
			
		  
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				Re: Gaining Levels
			 
             
			
		
		
		
		But generally, the answer is that experience will not increase magic skill. I spent ages and ages in my first game making sure a particular mage got as much experience as possible, waiting for him to 'level up' to fire-3 or whatever. But it doesn't work like that, a mage's magic paths are essentially fixed, and mostly experience doesn't help them hugely (although it increases their precision, and they may get a heroic ability of some kind which could be useful). 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				July 2nd, 2007, 03:20 PM
			
			
			
		  
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				Re: Gaining Levels
			 
             
			
		
		
		
		Leveling up does not give them new abilities. It only makes them better at the ones that they do have. If they can fight then they can fight better. If they sneak, then they sneak better (I think?). If they can lead, then they can lead more. If they can do magic, then they get better results from the spells they can do but not get more spells. 
		
	
		
		
		
		
		
		
			
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				July 2nd, 2007, 08:12 PM
			
			
			
		  
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				Re: Gaining Levels
			 
             
			
		
		
		
		My Exp level 3 prophet is still only Stealthy(+0). 
 
And the 'better results from spells' is only from increased precision as llamabeast says. 
 
For any value that is not initially zero, I think you get: 
 
Morale: +1/exp level 
Attack Skill: +1/exp level 
Defense: +1/exp level 
Precision: +1/exp level 
Research: +1/exp level 
Leadership: increases per exp level. 
 
Edit: Forgot to add Research to the list. 
		
	
		
		
		
		
		
		
			
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				July 2nd, 2007, 08:17 PM
			
			
			
		  
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				Re: Gaining Levels
			 
             
			
		
		
		
		I don't think anything improves stealth over time -- I've actually wondered why there are no items that give or improve stealth... 
 
I'm pretty sure that experience inproves research skill, too. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 2nd, 2007, 08:19 PM
			
			
			
		  
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				Re: Gaining Levels
			 
             
			
		
		
		
		There's an item that gives stealth. It's like black heart or something. A blood item. 
 
Jazzepi 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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