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  #31  
Old July 5th, 2007, 11:06 PM
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Default Re: SE4 Advanced brainstorming

Junkyard style isn't really appropriate for the default, in my opinion.
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  #32  
Old July 6th, 2007, 01:03 PM
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Default Re: SE4 Advanced brainstorming

Probably not totally Junkyard style. I guess ruins on every planet is a little overkill. Maybe a more common form of ruin that gives a small boost to the general techs (but not specific ones). Hmm. I think I might be able to do that, but I'm not sure.

I'm just trying to think of ways to make research a little less predictable. Any other suggestions?
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  #33  
Old July 6th, 2007, 01:07 PM
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Default Re: SE4 Advanced brainstorming

How about borrowing the "lesser" and "enhanced" racial techs from Dark Nova? E.g. you find some ruin with Symbiotic Armor (a less powerful, more expensive Organic Armor) on it, and you can research that, and if you happen to have the Organic Manipulation racial trait then you can also get Living Armor (a more powerful Organic Armor)?

edit: but the ruin idea you proposed sounds rather GalCiv-ish to me, and I never liked hunting spatial anomalies just for another +2 to weapons damage
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  #34  
Old July 6th, 2007, 02:43 PM
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Default Re: SE4 Advanced brainstorming

Quote:
Urendi Maleldil said:
Probably not totally Junkyard style. I guess ruins on every planet is a little overkill. Maybe a more common form of ruin that gives a small boost to the general techs (but not specific ones). Hmm. I think I might be able to do that, but I'm not sure.

I'm just trying to think of ways to make research a little less predictable. Any other suggestions?
I say go the junkyard style route, but less ruins. That way occasionally you get a boost to research, but no uber tech.
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  #35  
Old July 7th, 2007, 11:21 AM
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Default Re: SE4 Advanced brainstorming

Are there multiple choices available for large universe mods? I like large maps but I dont like all the other changes that came with it.
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  #36  
Old July 8th, 2007, 02:53 AM
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Default Re: SE4 Advanced brainstorming

Erm... you can easily get a large universe just by editing max number of systems in settings.txt.
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  #37  
Old July 8th, 2007, 12:36 PM
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Default Re: SE4 Advanced brainstorming

Erm... thanks.
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