Ok...Finally got some time this evening and made some quick changes. Whipped up three simple sample site lists (say that three times fast
), and created a test province.
The following GAN file...:
--Description:
--The very threads of existence must be torn asunder, then burned, then the
--ashes scattered, until all is nothing and no one exists to remember existence.
--Tharizdun is the god of Eternal Darkness, Destruction, Decay, Entropy,
--Malign Knowledge, and Insanity. He was imprisoned ages ago by a coalition
--of deities to prevent the destruction of existence itself. Tharizdun is known as
--the Dark God, and He of Eternal Darkness. Although imprisoned, Tharizdun
--still has a degree of his original multiverse-threatening power...
@1 landname
"Tharizdun's Lair"
#temple
#poptype 27 --Militia, Archers, Hvy Inf
#killfeatures
#knownfeature "Temple of Darkness"
@RANDOM knownfeature WIZARDDEATHSITE
@RANDOM feature SUMMONDEATHSITE
@RANDOM feature MINORDEATHSITE
#comname "Tharizdun"
#additem "Horror Helmet"
#additem "Boots of Stone"
#additem "Lifelong Protection"
#additem "Amulet of Antimagic"
#clearmagic
#mag_death 6
#mag_fire 6
#mag_blood 6
#bodyguards 3 467 --Foul Beast
#units 1 1000 --Demon Jester
#units 7 88 --Fiend of Darkness
#units 33 303 --Imp
#units 66 638 --Spine Devil
#commander 1564 --Mad Cultist
#commander 1564 --Mad Cultist
#commander 1564 --Mad Cultist
#commander 1564 --Mad Cultist
#commander 963 --Mad Priest
#commander 963 --Mad Priest
#commander 963 --Mad Priest
#commander 963 --Mad Priest
...Generated the following province:
-- GAN FILE: GREYBALL19_TMP_U_R_OR_EMT_MNT_S_
#nostart 86
#land 86
--Description:
--The very threads of existence must be torn asunder, then burned, then the
--ashes scattered, until all is nothing and no one exists to remember existence.
--Tharizdun is the god of Eternal Darkness, Destruction, Decay, Entropy,
--Malign Knowledge, and Insanity. He was imprisoned ages ago by a coalition
--of deities to prevent the destruction of existence itself. Tharizdun is known as
--the Dark God, and He of Eternal Darkness. Although imprisoned, Tharizdun
--still has a degree of his original multiverse-threatening power...
#landname 86 "Tharizdun's Lair"
#temple
#poptype 27 --Militia, Archers, Hvy Inf
#killfeatures
#knownfeature "Temple of Darkness"
#knownfeature "Grayshade Forest"
#feature "The Shaded Lands"
#feature "Windswept Catacombs"
#comname "Tharizdun"
#additem "Horror Helmet"
#additem "Boots of Stone"
#additem "Lifelong Protection"
#additem "Amulet of Antimagic"
#clearmagic
#mag_death 6
#mag_fire 6
#mag_blood 6
#bodyguards 3 467 --Foul Beast
#units 1 1000 --Demon Jester
#units 7 88 --Fiend of Darkness
#units 33 303 --Imp
#units 66 638 --Spine Devil
#commander 1564 --Mad Cultist
#commander 1564 --Mad Cultist
#commander 1564 --Mad Cultist
#commander 1564 --Mad Cultist
#commander 963 --Mad Priest
#commander 963 --Mad Priest
#commander 963 --Mad Priest
#commander 963 --Mad Priest
The catch is that the province editor is not going to directly support this. If you will be using the province editor, you will have to manually insert the @RANDOM feature/knownfeature lines, and then remember to not switch tabs before saving or else the changes will be lost. An easy workaround to that is to add the @RANDOM feature/knownfeature lines to the Garrison box on tab 3. This way the changes will remain intact regardless of how many tabs you flip back and forth through.