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  #11  
Old July 16th, 2007, 12:12 AM

GeorgiaBoy GeorgiaBoy is offline
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Default Re: SectType.txt

If anybody is interested, 1001 is fine (more like 1800). 8500 crashes se4.exe...

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  #12  
Old July 16th, 2007, 05:33 AM
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Fyron Fyron is offline
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Default Re: SectType.txt

Hmm... only 11-13 bits of a variable used (storing up to 2048-8192)? Weird... sure there isn't an error anywhere in the 8500 test?
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  #13  
Old July 20th, 2007, 06:02 PM

GeorgiaBoy GeorgiaBoy is offline
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Default Re: SectType.txt

Fyron,

Thanks for the assist, but I have found a workaround in the file StellarAbilityTypes.txt...

GB
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