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September 29th, 2007, 10:32 AM
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Lieutenant General
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Join Date: Sep 2007
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Re: How to deal with elephants
in that particular army there are no other creatures
I'm still a bit fussy about how the elephants trample though.. usually everything I put infront of them just.. disappears ... why will that be different for shadow vestals
another question.. : so about 15 shadow vestals with astral and water high bless could beat 10 mammoths?
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September 29th, 2007, 11:50 AM
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Lieutenant Colonel
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Re: How to deal with elephants
In army like Ulm, with low defense units, you might consider a spell like Will o' the Wisp. I've never used this spell yet, but it strikes me that they might actually be useful. High defense, ethereal, fire burst attack, and three hitpoints- enough to withstand three failed tramples.
Since I've never used it, something I'll remedy ASAP, can anyone tell me how the spell works? If you cast it the first turn, will they arrive in time to intercept the elephants?
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September 29th, 2007, 11:58 AM
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Lieutenant General
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Join Date: Sep 2007
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Re: How to deal with elephants
about my shadow vestals... see 2 postas above... help me please.. I need to decide before next turn 
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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September 29th, 2007, 11:58 AM
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First Lieutenant
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Location: Seattle
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Re: How to deal with elephants
Why are people talking about defence. IIRC, defence does not apply during trampling attacks.
OTOH etherial should provide the standard defence (ie: 3 out of 4 trampling attacks will be avoided).
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September 29th, 2007, 12:05 PM
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Lieutenant General
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Join Date: Sep 2007
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Re: How to deal with elephants
OK that is usefull information I was not sure about that.. will my twist fate (S9 bless) work too?
still the high HP of the Mammoth might be annoying
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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September 29th, 2007, 12:11 PM
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Lieutenant Colonel
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Re: How to deal with elephants
Oh? Defense? I believe the manual states that defense does apply during trample. Attack doesn't, but defense does. If you succeed in a defense roll, you only take 1 damage, and are still displaced. But that's worlds better than the full trample damage.
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September 29th, 2007, 12:14 PM
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Major General
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Re: How to deal with elephants
The vestals quickness will mean they will inflict damage very quickly, so kill quickly.
Your vestals are etheral so will be bounced around like the steel ball in a pinball machine. Some will die but it will take some time.
15 vestals vs 10 mammoths, not sure. I would have 30 just to be certain.
Will of the wisps may well do well against elephants. They appear on the map edge, so will be a distraction for the rest of your army.
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September 29th, 2007, 12:15 PM
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General
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Re: How to deal with elephants
Twist Fate will work. Once.
The high hp will slow you down. Vestals aren't real high damage if I remember.
As some one else suggested, archers or slingers will help too. Mammoths are low prot and unshielded. It'll whittle down the hp and hopefully break the morale.
Try spamming fear spells. Frighten, Terror if you've got it.
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September 29th, 2007, 01:15 PM
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Second Lieutenant
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Join Date: Jul 2007
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Re: How to deal with elephants
What is your magic support ?
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September 29th, 2007, 07:18 PM
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Lieutenant General
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Join Date: Sep 2007
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Re: How to deal with elephants
not much a grand theurg I can do all the blessings but not much more
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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