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				October 11th, 2007, 05:33 AM
			
			
			
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				 Random events modding 
 I love big maps and random events. But when I have a huge territory I am limited by the total amount of events I can get. Is it moddable, so I could set like limit of 50 events per turn? |  
	
		
	
	
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				October 11th, 2007, 06:08 AM
			
			
			
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				 Re: Random events modding 
 No. |  
	
		
	
	
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				October 15th, 2007, 05:02 AM
			
			
			
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				 Re: Random events modding 
 Any chance to convince someone to make it moddable in a patch?   |  
	
		
	
	
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				October 15th, 2007, 07:29 AM
			
			
			
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				 Re: Random events modding 
 Unlikely. |  
	
		
	
	
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				October 15th, 2007, 07:32 AM
			
			
			
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				 Re: Random events modding 
 According to KO, some pretenders generate good events IIRC. It may be possible to give this ability to modded units, too. |  
	
		
	
	
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				October 15th, 2007, 11:44 AM
			
			
			
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				 Re: Random events modding 
 
	Quote: 
	
		| Zeldor said: Any chance to convince someone to make it moddable in a patch?
   
 |  I did make the suggestion for events to be moddable during the dominions_3 development.
				__________________There can be only one.
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				October 15th, 2007, 12:16 PM
			
			
			
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				 Re: Random events modding 
 Ich:
 I would like to have more events, adding new ones is less important.
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				October 15th, 2007, 02:15 PM
			
			
			
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				 Re: Random events modding 
 I don't think you have understood what I wrote, I know what you want, but then again I guess the event limit is hardcoded anyway so it doesn't make any difference. |  
	
		
	
	
	
	
	
	
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