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November 22nd, 2007, 08:31 PM
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Second Lieutenant
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Join Date: Jul 2007
Location: Durham, NC
Posts: 509
Thanks: 84
Thanked 44 Times in 14 Posts
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Random Thanksgiving Idea
I absolutely love when you kill an enemy commander and get an item from him. It's just a generally neat idea. However, I do wonder why you can't get gems from commanders that you defeat in battle. Is there a reason for this or would it be a good improvement to the game?
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November 22nd, 2007, 08:36 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Random Thanksgiving Idea
I would hate to see that. Can you imagine the merc culling tactics people would use? Not to mention another big advantage against the AI.
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November 22nd, 2007, 09:05 PM
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Second Lieutenant
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Join Date: Jul 2007
Location: Durham, NC
Posts: 509
Thanks: 84
Thanked 44 Times in 14 Posts
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Re: Random Thanksgiving Idea
You hate everything so you don't count.
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November 22nd, 2007, 10:09 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
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Re: Random Thanksgiving Idea
Those wee tiny crystals just can't be found on a big murky battlefield. Or they dissolve if not treated with proper care. Or they overload and explode. Pick one.
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November 22nd, 2007, 10:28 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
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Thanked 397 Times in 200 Posts
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Re: Random Thanksgiving Idea
But what about the virgins? Wait ... maybe it's better not to have an answer for that one.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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November 23rd, 2007, 09:00 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
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Thanked 855 Times in 291 Posts
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Re: Random Thanksgiving Idea
The virgins dissolve without proper magical leadership, it seems.
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November 23rd, 2007, 02:24 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
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Thanked 92 Times in 43 Posts
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Re: Random Thanksgiving Idea
'OK soldiers! empty their pockets and give ME everything that looks valuable!'
Edit: Or: 'No one touches the fallen. I will personally empty their pockets!'
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November 23rd, 2007, 02:45 PM
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Corporal
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Join Date: Jan 2004
Location: Wilmington, Delaware, USA
Posts: 191
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Re: Random Thanksgiving Idea
Er, as opposed to "OK, Zarquon the Burninator, I know you've been wearing the Ring of Wizardry for the last three years, but could you please give it to this azure apprentice over here so we can forge this one thing..."?
I'm playing a god (or wannabe). My armies love/fear me. If I ask them to give the pretty pebbles to the nice old man who blasts the infidels for them, then that's they do.
__________________
No plan survives contact with the enemy.
--Helmut von Moltke
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November 23rd, 2007, 02:53 PM
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Second Lieutenant
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Join Date: Jul 2007
Location: Durham, NC
Posts: 509
Thanks: 84
Thanked 44 Times in 14 Posts
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Re: Random Thanksgiving Idea
"That shiny stuff is mine!"
"No, it goes to the great fountain of blood...along with everything else."
I was envisioning that gem looting wouldn't be 100%, just like item looting. But it would make sense that you have a greater than 0% chance to get between 0-# of gems where # is the number of gems the enemy commander had on hand. I just wasn't sure if there was some game balance reason it wasn't implemented along with item looting.
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