| 
 | 
     
    
    
    
     
    
    
    
 
    
    
 
    
     
    
    
    
     
    
    
    
     
    
    
    
 
    
    
 
    
    
 | 
       | 
      
 
 
	
	
	
	
	
	
	
	| 
		
		View Poll Results: What conceptual balance changes, specifically, make a negative impact?
	 | 
 
	| 
		
			Changes to booster items and/or indy commanders (removed next version in any case).
		
		
	 | 
	
		    
	 | 
	31 | 
	28.97% | 
 
	| 
		
			Adding hoof and light lance attacks to light cavalry.
		
		
	 | 
	
		    
	 | 
	6 | 
	5.61% | 
 
	| 
		
			Higher research for forge of the ancients, more gems for tartarians.
		
		
	 | 
	
		    
	 | 
	5 | 
	4.67% | 
 
	| 
		
			Increased Prince of Death cost and Cyclops new path cost.
		
		
	 | 
	
		    
	 | 
	6 | 
	5.61% | 
 
	| 
		
			Magic scale back to dom2 settings.
		
		
	 | 
	
		    
	 | 
	15 | 
	14.02% | 
 
	| 
		
			Recruitable reanimators nerf (Lanka and ME Ermor).
		
		
	 | 
	
		    
	 | 
	16 | 
	14.95% | 
 
	| 
		
			Cost increases to helhirdlings, sacred van cavalry, shadow vestals, and palankasha.
		
		
	 | 
	
		    
	 | 
	8 | 
	7.48% | 
 
	| 
		
			T'ien Ch'i celestial masters should have 10 in every path.
		
		
	 | 
	
		    
	 | 
	10 | 
	9.35% | 
 
	| 
		
			Other (please specify).
		
		
	 | 
	
		    
	 | 
	6 | 
	5.61% | 
 
	| 
		
			None of the above.
		
		
	 | 
	
		    
	 | 
	4 | 
	3.74% | 
 
	
 
 
 
	
		  | 
	
	 | 
 
 
		
	
	
	
		
	
	
	
		
		
		
			
			 
			
				December 23rd, 2007, 08:42 AM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				National Security Advisor 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Sep 2003 
					Location: Eastern Finland 
					
					
						Posts: 7,110
					 
					 
	Thanks: 145 
	
		
			
				Thanked 153 Times in 101 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Balance opinions II
			 
             
			
		
		
		
		I understand that's what it's supposed to be. Magic 3 is a no-brainer, but you can't afford the same bless any more. 
 
Of course, it also affects all other nations, some of which could really use the help. MA Ulm, as an example. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				December 23rd, 2007, 10:29 AM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				General 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Oct 2007 
					Location: Poland 
					
					
						Posts: 3,414
					 
					 
	Thanks: 26 
	
		
			
				Thanked 73 Times in 49 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Balance opinions II
			 
             
			
		
		
		
		Booster item costs and indy commanders shouldn't be together. I really like changes to indie commanders and spies. You really have to use your own commanders and it should be like that. 
 
P.S. I would like to see air boosters cheaper than in vanilla. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				December 23rd, 2007, 03:55 PM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				Lieutenant General 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Dec 2003 
					Location: Alaska 
					
					
						Posts: 2,968
					 
					 
	Thanks: 24 
	
		
			
				Thanked 221 Times in 46 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Balance opinions II
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				mathusalem said: 
I agree, a +3 research bonus is a no brainer  
			
		 | 
	 
	 
 This is more or less true, but magic 1 or drain 2 is pretty much a no brainer base game, so I'm not sure it really harms much. The impact on Ulm is not much either, since base game other nations can take drain 2 without much trouble, the Ulm drain bonus is quite marginal.  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				December 23rd, 2007, 05:28 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Major 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jan 2006 
					
					
					
						Posts: 1,055
					 
					 
	Thanks: 4 
	
		
			
				Thanked 29 Times in 13 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Balance opinions II
			 
             
			
		
		
		
		Magic 2 and 3 will need some sort of boost if it was kept to same rates as base game.  Perhaps a % chance to get good events would be nice. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				December 23rd, 2007, 05:46 PM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				Corporal 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Nov 2007 
					
					
					
						Posts: 132
					 
					 
	Thanks: 1 
	
		
			
				Thanked 20 Times in 7 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Balance opinions II
			 
             
			
		
		
		
		so, how valuable is the %fatigue effect of magic/drain? 
i know for some casters i find it significant, if they're using the high fatigue spells.   but i only gots single player experience.  mp games take so long to finish i won't know what the result is    
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				December 23rd, 2007, 05:56 PM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				Lieutenant General 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Dec 2003 
					Location: Alaska 
					
					
						Posts: 2,968
					 
					 
	Thanks: 24 
	
		
			
				Thanked 221 Times in 46 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Balance opinions II
			 
             
			
		
		
		
		The fatigue/mr change is rather negligible, and in any case is about as likely to hinder or help you. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				December 23rd, 2007, 10:48 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Major General 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Feb 2005 
					Location: Lake of Hali, Aldebaran, OH 
					
					
						Posts: 2,474
					 
					 
	Thanks: 51 
	
		
			
				Thanked 67 Times in 27 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Balance opinions II
			 
             
			
		
		
		
		 High magic scales actually *do* give you more good events, or at least *better* events when your events are good, as several of the best events require magic. 
  
 But of course so does every other scale. 
 
 Personally, I think that magic-3 is *often* worth it at +2, and drain-3 is best avoided even at -2. 
 
 So we go from a situation where the magic scale only has four settings (+3,+1,-2,-3), to one where it only has 2 settings. It's just a wash, frankly, and I see no raeson to change things just for the fun of it. 
		
	
		
		
		
		
		
		
			
				__________________ 
				If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				December 23rd, 2007, 11:18 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Major 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jan 2006 
					
					
					
						Posts: 1,055
					 
					 
	Thanks: 4 
	
		
			
				Thanked 29 Times in 13 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Balance opinions II
			 
             
			
		
		
		
		I rarely see anyone take drain 3 since drain 2 is just so much more efficient.  I think everyone agreed that +1 per magic scale is more of a quickfix than anything since you essentially only had people taking m1 or d2, m3 rarely seen.  There was nothing inherently bad with Magic 3 giving 3 rp's, it's much like order 3.  Everyone took it cause it was good, the problemed lies in the fact that growth and sloth are not so great.  Though growth is a little lame in that old age nations have to take it anyway. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				December 23rd, 2007, 11:36 PM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				Lieutenant General 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Dec 2003 
					Location: Alaska 
					
					
						Posts: 2,968
					 
					 
	Thanks: 24 
	
		
			
				Thanked 221 Times in 46 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Balance opinions II
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				DrPraetorious said: 
 It's just a wash, frankly, and I see no raeson to change things just for the fun of it.  
			
		 | 
	 
	 
 I don't think it's much of a wash, you trade the scale having ~2 options (which in the end don't have all that much impact anyway) to ~1. In exchange, you eliminate the only bizarrely 'bumpy' scale, and reduce the power of extreme blesses which brings a whole range of new strategies into viability.  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				December 23rd, 2007, 11:55 PM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				Second Lieutenant 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Oct 2006 
					Location: Winnipeg, Canada 
					
					
						Posts: 566
					 
					 
	Thanks: 8 
	
		
			
				Thanked 9 Times in 7 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Balance opinions II
			 
             
			
		
		
		
		I think that the change in CB, has the magic scale equal in importance to the order scale.  Without CB, order 3 is almost automatic. But with it there is at least a tradoff between the order scale and the magic scale. That is for me, anyways.   
 
Now if we could only get the other three scales to be just as important. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
 
	
		
	
	
	
	
	
	
	
		
	
		 
		Posting Rules
	 | 
 
	
		
		You may not post new threads 
		You may not post replies 
		You may not post attachments 
		You may not edit your posts 
		 
		
		
		
		
		HTML code is On 
		 
		
	  | 
 
 
	 | 
	
		
	 | 
 
 
     |  
 |