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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #21  
Old January 22nd, 2008, 08:32 AM

MKDELTA MKDELTA is offline
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Default Re: It\'s a miracle!

Argh...anyone know what are the spell numbers for the generic angel summoning spells?
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  #22  
Old January 22nd, 2008, 09:29 AM

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Default Re: It\'s a miracle!

What do you need spell numbers for?
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  #23  
Old January 22nd, 2008, 10:56 AM

MKDELTA MKDELTA is offline
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Default Re: It\'s a miracle!

Quote:
Sombre said:
What do you need spell numbers for?
For #copyspell. Something went wrong when I tried to copy them using the name.
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  #24  
Old January 22nd, 2008, 12:37 PM

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Default Re: It\'s a miracle!

Copyspell has always worked for me just using the name : /
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  #25  
Old January 22nd, 2008, 01:39 PM

MKDELTA MKDELTA is offline
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Default Re: It\'s a miracle!

Well I managed to corrupt a MA Marignon game when trying to use the copyspell command by name. And it's also that I have to make up new names, descriptions etc for the copied spells. *sigh* #allowspell would be so much easier...but no.
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  #26  
Old January 22nd, 2008, 06:45 PM
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Default Re: It\'s a miracle!

I've heard that DrPraetorius has made a list of all spells and their IDs, for 3.10. I haven't found it yet, but I hope it's posted somewhere here. I heard about it in the irc channel, though, so there's a small chance he forgot to post it here.
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