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				February 3rd, 2008, 08:26 PM
			
			
			
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 General |  | 
					Join Date: Jul 2004 Location: Portland, ME (USA) 
						Posts: 3,241
					 Thanks: 31 
		
			
				Thanked 65 Times in 18 Posts
			
		
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				 Alexander - KARNOZA WINS!! 
 Game Settings: 
Age:  Late without R'lyeh or Ermor   
Map:  Alexander with late era scenario  Link 
Indies:  6 
Magic sites:  45 
Research: standard 
Graphs: On 
Renaming: On 
Hall of Fame 15 
Gold & resources:  100  each 
Mods: None
 
Victory condition:  Non-Cumulative Victory points.  There are 36 victory point provinces (2 per nation) hand-placed on the map as evenly as possible (before nation assignments).  No victory points are in a player capital or underwater.  One must control 15 (approx. 40%) of the VP provinces to win.
 
Hosting schedule:  Turns 1-15 daily;  Turns 16 and later 3/week on Tuesdays, Thursdays, and Sundays.
 
PLAYER LIST: 
Abysia - Wokeye 
Agartha - DryaUnda 
Arco - Don Corazon 
Atlantis - Don_Seba 
Bogarus	- Jurri 
Caelum - Lolomo 
C'Tis - Stelteck 
Jomon - Aristander 
Man - Aethyr 
Marignon - Pasha 
Mictlan - Ano, then taken over by Karnoza for the win!! 
Midgard - Calmon 
Pan - djo 
Patala - Klagrok 
Pythium - Baalz 
Tien Chi - Drake49 
Ulm - Dedas 
Utgard - Baldr
 
 [img]/threads/images/Graemlins/PointRight.gif[/img] [img]/threads/images/Graemlins/PointRight.gif[/img]  Attached is the late era scenario for this game with the VP provinces added by hand.  I endeavored to distribute the VP's evenly but also in provinces where usually a fort would make sense.
                 Last edited by PashaDawg; August 18th, 2008 at 07:33 PM..
                    
                    
                        Reason: End of game
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				February 3rd, 2008, 11:03 PM
			
			
			
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 Major General |  | 
					Join Date: Feb 2004 Location: Houston, Texas 
						Posts: 2,435
					 Thanks: 57 
		
			
				Thanked 662 Times in 142 Posts
			
		
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				 Re: Alexander - PBEM Game - Recruiting 
 I'm in, nations to follow 
				__________________My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge |  
	
		
	
	
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				February 4th, 2008, 12:36 AM
			
			
			
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 Sergeant |  | 
					Join Date: Jan 2008 Location: West Valley City, Utah 
						Posts: 207
					 Thanks: 9 
		
			
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				 Re: Alexander - PBEM Game - Recruiting 
 Book me as well--oops ill pm you my choices    |  
	
		
	
	
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				February 4th, 2008, 04:21 AM
			
			
			
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 First Lieutenant |  | 
					Join Date: Jan 2004 Location: Berlin, Germany 
						Posts: 790
					 Thanks: 7 
		
			
				Thanked 7 Times in 6 Posts
			
		
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				 Re: Alexander - PBEM Game - Recruiting 
 Nice map! I'm in.
 Could we modify the victory condition and raise the 33% VP needed or at least make all of the VP provinces fortresses?
 
 I played a game once with 40% VP (no capital) and the game has ended very soon because nations with teleport magic can jump into most of VP provinces and win (angels, bless commanders, etc).
 And its a myth that most of people automacally build fortresses on the VP provinces (and not only newbs do this) and they are way to underprotected without!
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				February 4th, 2008, 08:11 AM
			
			
			
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 Lieutenant Colonel |  | 
					Join Date: May 2007 
						Posts: 1,462
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				Thanked 59 Times in 37 Posts
			
		
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				 Re: Alexander - PBEM Game - Recruiting 
 Count me in, please. Nations list is in PM. |  
	
		
	
	
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				February 4th, 2008, 08:58 AM
			
			
			
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 General |  | 
					Join Date: Jul 2004 Location: Portland, ME (USA) 
						Posts: 3,241
					 Thanks: 31 
		
			
				Thanked 65 Times in 18 Posts
			
		
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				 Re: Alexander - PBEM Game - Recruiting 
 Hi Calmon:
 As a general rule, I try to set things up so that games are likely to end between turn 65 - 90.  If other players think the % should be a bit higher, then maybe I'll change it.  My hope is by having 36 VP provinces (compared to only 18) that it will be a bit harder to do the old teleport trick.
 
 Pasha
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				February 4th, 2008, 09:15 AM
			
			
			
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 First Lieutenant |  | 
					Join Date: Jan 2004 Location: Berlin, Germany 
						Posts: 790
					 Thanks: 7 
		
			
				Thanked 7 Times in 6 Posts
			
		
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				 Re: Alexander - PBEM Game - Recruiting 
 I would be fine with 33% when we use a rule like "you have to keep the provinces for 3 linked full turns" before it counts as a vicotry.  
Well but this condition would need a manual process   |  
	
		
	
	
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				February 4th, 2008, 10:03 AM
			
			
			
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 Lieutenant Colonel |  | 
					Join Date: May 2007 
						Posts: 1,462
					 Thanks: 34 
		
			
				Thanked 59 Times in 37 Posts
			
		
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				 Re: Alexander - PBEM Game - Recruiting 
 I definitely agree with Calmon. Such rule would be good and it can be easily traced using score graphs. Game victory condition may be whatever and the winner will be declared by the host who traces the graph. |  
	
		
	
	
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				February 4th, 2008, 01:47 PM
			
			
			
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 Lieutenant Colonel |  | 
					Join Date: Nov 2005 Location: Lund, Sweden 
						Posts: 1,377
					 Thanks: 72 
		
			
				Thanked 25 Times in 20 Posts
			
		
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				 Re: Alexander - PBEM Game - Recruiting 
 My choices are as follows:1. Bogarus
 2. C'tis
 3. Ulm
 4. Jomon
 5. Pan
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				February 4th, 2008, 02:11 PM
			
			
			
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 General |  | 
					Join Date: Oct 2007 Location: Poland 
						Posts: 3,414
					 Thanks: 26 
		
			
				Thanked 73 Times in 49 Posts
			
		
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				 Re: Alexander - PBEM Game - Recruiting 
 I would join here if I wasn't starting newbie game on that map. Damn, I wish I had time to play that game too. |  
	
		
	
	
	
	
	
	
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