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				February 11th, 2008, 05:00 PM
			
			
			
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 Sergeant |  | 
					Join Date: Feb 2007 Location: Austin, TX 
						Posts: 234
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				 Re: NEW!  Megatherium - MA PBEM game.  Open. 
 Gregstrom,
 I would like to play as Abysia, if possible.
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				February 11th, 2008, 05:02 PM
			
			
			
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 Major General |  | 
					Join Date: Sep 2007 Location: Scotland 
						Posts: 2,066
					 Thanks: 109 
		
			
				Thanked 162 Times in 118 Posts
			
		
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				 Re: CBM 
 Sorry Zeldor, but I'm not interested in running a CBM game at this time. |  
	
		
	
	
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				February 11th, 2008, 05:20 PM
			
			
			
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 Captain |  | 
					Join Date: Apr 2004 Location: France 
						Posts: 820
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				 Re: CBM 
 OK, I changed my mind. I'll take Arcoscephale. |  
	
		
	
	
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				February 11th, 2008, 06:14 PM
			
			
			
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 Major General |  | 
					Join Date: Sep 2007 Location: Scotland 
						Posts: 2,066
					 Thanks: 109 
		
			
				Thanked 162 Times in 118 Posts
			
		
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				 Change of nation 
 Duly noted.  The proud nation of mystics and prophetesses has replaced the dodgy bunch of bog-living lizards in the starting line-up. |  
	
		
	
	
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				February 11th, 2008, 08:06 PM
			
			
			
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 Corporal |  | 
					Join Date: Nov 2007 
						Posts: 93
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				 Re: Change of nation 
 I'd like to play as Caelum. |  
	
		
	
	
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				February 12th, 2008, 05:09 AM
			
			
			
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 Major General |  | 
					Join Date: Sep 2007 Location: Scotland 
						Posts: 2,066
					 Thanks: 109 
		
			
				Thanked 162 Times in 118 Posts
			
		
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				 Re: Change of nation 
 Oh, I forgot to note the staling policy.
 Once we're in 96 hour quickhost, there will be a fairly tough staling policy in place.  4 days is plenty of time to get a turn in, after all.
 
 If a player goes 6 days without submitting a turn (a turn and a half), I'll post a note looking for a sub.  At that point, the staling player will have until the next turn is generated to make a post in this thread or PM me.  After that, either a sub will take over or the nation will be AI'd.
 
 My experiences in SlowBoat thus far are that repeat staling on a slower game (without the staling player popping up to talk about it) is very frustrating for the other players, and I'd like to keep delays to a minimum.
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				February 13th, 2008, 10:30 AM
			
			
			
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 First Lieutenant |  | 
					Join Date: Aug 2007 Location: UK 
						Posts: 792
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				 Re: Change of nation 
 I'll play, not sure of race yet. |  
	
		
	
	
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				February 13th, 2008, 04:03 PM
			
			
			
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 Major General |  | 
					Join Date: Sep 2007 Location: Scotland 
						Posts: 2,066
					 Thanks: 109 
		
			
				Thanked 162 Times in 118 Posts
			
		
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				 Re: Change of nation 
 Ok, 7 players up.  One more and I guess we'll have enough to start.
 A quick question to all:  How quickly do we want to take the first few turns?
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				February 13th, 2008, 06:40 PM
			
			
			
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 First Lieutenant |  | 
					Join Date: Aug 2007 Location: UK 
						Posts: 792
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				 Re: Change of nation 
 I'll take Pythium, by the way. |  
	
		
	
	
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				February 14th, 2008, 05:10 AM
			
			
			
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 Major General |  | 
					Join Date: Sep 2007 Location: Scotland 
						Posts: 2,066
					 Thanks: 109 
		
			
				Thanked 162 Times in 118 Posts
			
		
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				 Re: Change of nation 
 Duly noted.
 I'll go Pan.
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