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  #1  
Old April 25th, 2008, 03:46 AM
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Default Modding Limits?

Questions on modding limitations:

1) I'm creating a list of names for my nation using the #addname... how many can I provide? what's the maximum?

2) I plan to add spells, heroes, and other stuff for the nation, what's the maximum?

3) When using #custommagic, how many can be provided for one unit?
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Old April 25th, 2008, 03:55 AM
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Default Re: Modding Limits?

1) I've seen a list with around 300. 'Could' be a lot higher.

2) I think there's around 150 spell slots at the moment (this may change with the new patch and the new nations), there are 5 hero slots and 2 multihero slots (though this will increase from 5 to 6 with the new patch), and otherwise there's plenty of room for units, weapons, armor, etc. More than you could need.

3) I've seen 8. 'Could' be a lot higher.
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Old April 25th, 2008, 04:19 AM
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Default Re: Modding Limits?


Thanks for the fast response!


Any advice, important non-sticky modding threads and/or tips on creating images are welcome as well.
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Old April 25th, 2008, 06:09 AM
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Default Re: Modding Limits?

Most useful links you can find in the sticky mod list thread, it has a section on tools.
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