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  #81  
Old May 12th, 2008, 05:35 PM
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Default Re: Qwerty - MA team game. Sign up!

So... The drawing is done and you may enjoy your races and develop team strategies (see first post).
I think we'll start no earlier then Sunday and once we receive a teammate for Cor2 (WraithLord wanted to join but he said he won't be able to play until May, 20th) and have all pretenders uploaded.
I don't think it is worth making predefined starting locations on the map as I see no problem with random ones but that is open to discussion. Also if you have any suggestions on the game, map etc, let's discuss them.
I will also add the list of exploits I wouldn't like to see in the game. Suggestions are welcome.
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  #82  
Old May 12th, 2008, 06:05 PM

kasnavada kasnavada is offline
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Default Re: Qwerty - MA team game. Sign up!

Fine ! so we have the week to work some strategies out.
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  #83  
Old May 12th, 2008, 06:34 PM

Sicaire Sicaire is offline
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Default Re: Qwerty - MA team game. Sign up!

btw don't you think there is an error on the alexander map: province 276 should be Farmland I think.
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  #84  
Old May 12th, 2008, 07:00 PM
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Yes, it looks like a farmland... Probably, you should contact PashaDawg on this issue.
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  #85  
Old May 12th, 2008, 07:10 PM
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Default Re: Qwerty - MA team game. Sign up!

Looks like you have got the major exploits listed already ano.

I take it each individual team sorts out which of the 2 races they play between each another?

Random starting places may be unfair if lets say 2 teammates start next door to each another and another 2 on opposite sides of the map.
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  #86  
Old May 12th, 2008, 07:53 PM
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Default Re: Qwerty - MA team game. Sign up!

Actually wraparound map doesn't have opposite sides. And I am not sure that being close to each other is a big advantage. If you have better suggestion, let's do something. However, if we decide to make predefined locations, it would be better if someone more close to the map-making did it.
This has a downside too: when locations are predefined, very early rushes are available.

Answer to your second question is "yes". I mentioned this in the first post ("rules" section).
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  #87  
Old May 12th, 2008, 10:09 PM
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Default Re: Qwerty - MA team game. Sign up!

Province 276 is farmland on the latest version of the map. Note that the updated map file is posted in the thread a few posts below the first post in the map thread. If I got it wrong still, let me know.

http://www.shrapnelcommunity.com/thr...b=5&o=&fpart=1
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  #88  
Old May 12th, 2008, 10:42 PM
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Sorry, but I am going to have to drop out of this one. I wont have time in the comming weeks and I don't want to make a commitment that I can't keep.
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  #89  
Old May 13th, 2008, 01:14 AM
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Default Re: Qwerty - MA team game. Sign up!

Quote:
ano said:
I think we'll start no earlier then Sunday and once we receive a teammate for Cor2 (WraithLord wanted to join but he said he won't be able to play until May, 20th) and have all pretenders uploaded.

That's true - thanks ano for PMing me. However, I'll be back on the 20th so I'll need at least a day to contemplate my game strategy and more importantly discuss with Cor2 thus I'll only be able to start on the 21st. I hate to impose delays on the majority so I'll leave it up to you players and to ano to decide whether or not that can work. If so, I'll be happy to join this game and work together with Cor2, otherwise, no big deal, there's pleny of games to go around
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  #90  
Old May 13th, 2008, 04:50 AM
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Default Re: Qwerty - MA team game. Sign up!

FAJ
That's bad. Btw, you were in one of the strongest teams, IMO.

WraithLord
I think, we will wait for you if noone objects. Also we now have one more open slot and need to fill it.
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