.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #391  
Old May 17th, 2008, 12:38 AM

Xietor Xietor is offline
Lieutenant General
 
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
Xietor is on a distinguished road
Default Re: Mega Age II -Kingmaker(full) Race selection

The Kingmaker Map is done!

The Map image can be viewed on the 1st post, and the rgb file is linked and needs to be downloaded to your map file. As you can see, it is a north/south wrap. The Wrap was done by Dr. P as well as the touch up to the map image.

Per my instructions, the 2 biggest bodies of water do not connect, and are separated by a mountain range.

The Map File will not be linked, as it contains the starting locations, including the specific starting locations for 4 races. That means you will not be able to start a game with this particular map.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
Reply With Quote
  #392  
Old May 20th, 2008, 08:56 PM
Darkwind's Avatar

Darkwind Darkwind is offline
Second Lieutenant
 
Join Date: Feb 2008
Location: Ohio
Posts: 438
Thanks: 33
Thanked 12 Times in 9 Posts
Darkwind is on a distinguished road
Default Re: Mega Age II -Kingmaker(full) Race selection

I'll revive this thread to ask how everyone's doing pretender-wise and ask you guys who you think will do well (other than yourselves, of course).

In other news, all 3 Ulms already have their pretenders in. Take this as a sign--Ulm is always on-time, and will also be on-time in winning the game!

As for offering little tidbits, I'll just say that I think MA Ulm would be the odd man out if forced to play without any diplomacy, since most people seem to consider it a rather poor nation. We'll just see how poor my hordes of Black Steel warriors and Guardians are
Reply With Quote
  #393  
Old May 20th, 2008, 09:31 PM

AlgaeNymph AlgaeNymph is offline
Second Lieutenant
 
Join Date: Sep 2007
Posts: 434
Thanks: 16
Thanked 3 Times in 2 Posts
AlgaeNymph is on a distinguished road
Default Re: Mega Age II -Kingmaker(full) Race selection

Quote:
Darkwind said:
I'll revive this thread to ask how everyone's doing pretender-wise...
I'd like to know how I'm doing pretender-wise myself, but the patch isn't out yet.
Quote:
...and ask you guys who you think will do we-
Twan.
Reply With Quote
  #394  
Old May 21st, 2008, 12:28 AM

Xietor Xietor is offline
Lieutenant General
 
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
Xietor is on a distinguished road
Default Re: Mega Age II -Kingmaker(full) Race selection

Who will do well?

Someone who has a race that kicks butt in the early game, like Mictlan, or a race that gets a good starting position.
and by a good starting position i mean you are surrounded by unaggressive players that allow you to expand at your leisure.

Who will not do well? Races with imprisoned Pretenders, but no bless, that start out next to a strong player that has a good rush strategy and no mercy.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
Reply With Quote
  #395  
Old May 21st, 2008, 02:16 AM
Hoplosternum's Avatar

Hoplosternum Hoplosternum is offline
Second Lieutenant
 
Join Date: Nov 2003
Location: Romford, England
Posts: 445
Thanks: 95
Thanked 13 Times in 9 Posts
Hoplosternum is on a distinguished road
Default Re: Mega Age II -Kingmaker(full) Race selection

Quote:
Xietor said:
Who will not do well? Races with imprisoned Pretenders, but no bless, that start out next to a strong player that has a good rush strategy and no mercy.
I'll have to scrap that pretender then Back to the drawing board....
Reply With Quote
  #396  
Old May 21st, 2008, 06:49 AM

atul atul is offline
Captain
 
Join Date: Oct 2003
Location: Finland
Posts: 883
Thanks: 14
Thanked 11 Times in 9 Posts
atul is on a distinguished road
Default Re: Mega Age II -Kingmaker(full) Race selection

Quote:
Xietor said:
Who will not do well? Races with imprisoned Pretenders, but no bless, that start out next to a strong player that has a good rush strategy and no mercy.
Wouldn't be that absolute. For instance, in previous megagame Midgård did quite strongly with imprisoned pretender without bless, until getting his butt handed to him by Man played with a sage pretender.

Luckily Dominions isn't that clear-cut a game. That's not to say bless-rushers wouldn't have advantage early on, though.
Reply With Quote
  #397  
Old May 21st, 2008, 09:32 AM
Amhazair's Avatar

Amhazair Amhazair is offline
Lieutenant Colonel
 
Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
Amhazair is on a distinguished road
Default Re: Mega Age II -Kingmaker(full) Race selection

Quote:
Darkwind said:
who ... will do well
Let's see...

My favourites would have to be the potential end-game powerhouses played by proven veterans:
MA Arcoscephale - Twan
LA Arcoscephale - Xietor

Nations I definitelywould rather not start next to, for obvious reasons:
EA Niefelheim - Dr. P.
EA Mictlan - Meglobob
Of these two Mictlan has the stamina to be a potential contender in end-game too. I'd be surprised if Niefelhiem can last to the end in a game this size, but Dr. P. can feel free to prove me wrong.

Other solid players with solid nations:
LA Marignon - AdmiralZhao
LA Bogarus - Jazzeppi (If he has comes through early game in a decent position)
LA Caelum - Lolomo
EA Fomoria - Tyrant
LA Pangaea - Amhazair (Hey, someone has to mention me. Not good for my ego being left out. )

And no doubt one or two of the players I don't know yet will have learned a lot in the past months and surprise the world.

Edit: Greece =/= Rome
__________________
Praeterea censeo, contributoribus magnae auctoritatis e Foro Shrapnelsi frequenter in exsilium eiectis, eos qui verum auxilium petunt melius hoc situ adiuvari posse.
Reply With Quote
  #398  
Old May 21st, 2008, 10:06 AM
coobe's Avatar

coobe coobe is offline
Sergeant
 
Join Date: Sep 2006
Location: Kaiserslautern, Germany
Posts: 324
Thanks: 8
Thanked 11 Times in 3 Posts
coobe is on a distinguished road
Default Re: Mega Age II -Kingmaker(full) Race selection

gang on them ! (and leave ashdod alone )
Reply With Quote
  #399  
Old May 21st, 2008, 10:46 AM
Twan's Avatar

Twan Twan is offline
Captain
 
Join Date: Sep 2004
Location: France
Posts: 961
Thanks: 2
Thanked 12 Times in 8 Posts
Twan is on a distinguished road
Default Re: Mega Age II -Kingmaker(full) Race selection

Me ? I'm flattered, there are easily twenty players in this game as or more experienced than me.

Ok I picked a nation I know very well (ME Arco not Ermor, but with nerfs to magical economy and slow research my usual builds/strategies for it would be hard to use).

Personnally I rather fear thugs nations in this kind of game. Midgame will be very long with these settings and being able to recruit thugs for money a big advantage.
Reply With Quote
  #400  
Old May 21st, 2008, 11:01 AM

Xietor Xietor is offline
Lieutenant General
 
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
Xietor is on a distinguished road
Default Re: Mega Age II -Kingmaker(full) Race selection

Lol.

I WISH I had a powerhouse nation, but I took a nation not any of the 61 players had in their top 10: LA Arcos. So if I survive it will be due to luck in starting position or diplomacy.

Midguard is still available btw, and likely would be hard to
kill off early with the cheap skin shifters. I considered playing them....

LA Mictlan is tough, but I am not really into that much blood!
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:57 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.