|
|
|
|
|
June 2nd, 2008, 04:58 PM
|
Lieutenant General
|
|
Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
|
|
Re: Kingmaker mod
2) Download the Mega-age, Worthy Heroes, and Kitchen Sink mods here: (not up yet).
ehm I've not read everything between when I was not included and now... so are these mods somewhere?
I got the map.. nice map can I have the map file too btw ?
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
|
June 2nd, 2008, 05:08 PM
|
Lieutenant General
|
|
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
|
|
Re: Kingmaker mod
I need to change the 1st Post. There will be a Kingmaker Mod,
and a few posts back llamabeast attaches it. But it did not contain the banners. So we are awaiting that. Llamabeast should have that up tomorrow.
Map file cannot be given because it reveals the exact starting location for 4 nations, and I am quite sure they do not want the other 60 players knowing where their capital lies.
QM says WH 1.9 will not be ready for this game, so we will use wh 1.8. I will post a link to it on the 1st post shortly.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
|
June 2nd, 2008, 05:33 PM
|
Lieutenant General
|
|
Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
|
|
Re: Kingmaker mod
hehe what VAnheim heroes are there in WH 1.8
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
|
June 2nd, 2008, 05:44 PM
|
Sergeant
|
|
Join Date: Oct 2006
Posts: 243
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Kingmaker mod
EA Abysia Pretender file sent!
Sorry for the late reply.
__________________
If you gotta shoot, shoot, don't talk.
|
June 2nd, 2008, 06:07 PM
|
Lieutenant General
|
|
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
|
|
Re: Kingmaker mod
Regrettably, when the day the game was supposed to start passed, and several players had not sent in their pretenders, they were replaced with alternates(: EA Abysia was one of the races that went to a new player.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
|
June 2nd, 2008, 06:39 PM
|
|
Corporal
|
|
Join Date: Aug 2007
Location: Gettysburg, PA
Posts: 184
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Kingmaker mod
I sent in my pretender(I have been having trouble with e-mails, some get through and some don't) and I was wondering if I am out. I wasn't sure.
__________________
Ask not for whom the bell tolls, it tolls for thee.
|
June 2nd, 2008, 07:03 PM
|
Corporal
|
|
Join Date: Nov 2007
Location: Vermont, USA
Posts: 159
Thanks: 5
Thanked 1 Time in 1 Post
|
|
Re: Kingmaker mod
Oh it just hit me... I'll be gone Wed to Fri this week. I can't believe I never connected that with this game. Must have been because it seemed to take forever for the game to start. I'll post for a sub, but should I bow out for an alternate? Sorry about the short notice.
|
June 2nd, 2008, 07:06 PM
|
Lieutenant General
|
|
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
|
|
Re: Kingmaker mod
Yeah, this part sucks(:
Your Pretender was not received Big&Scary. You can actually check and see if your pretender has been received.
http://www.llamaserver.net/gameinfo....=KingMaker_Mid
The problem I faced when June 1 came and went, is that I had no heard from several players, and their pretenders had not been received.
I am sure some had more important real life issues crop up, and some had technical issues like you, but as game admin., at some point I have to move forward with the game.
And having not heard from you, or received your pretender, you were replaced(:
Edit: QM did not want to take your spot since you had technical issues. So you are back in Big&scary.
This has been a high maintenance couple of days. Hopefully it will be on cruise control once the game actually kicks off and everyone gets the mods working!
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
|
June 2nd, 2008, 07:39 PM
|
|
Major General
|
|
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
|
|
Re: Kingmaker mod
When does the game kick off? I may want to fiddle around with my pretender a bit more.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
|
June 2nd, 2008, 07:49 PM
|
Lieutenant General
|
|
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
|
|
Re: Kingmaker mod
Tomorrow. Fiddle around fast.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|