.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old July 3rd, 2008, 02:09 AM

Renojustin Renojustin is offline
First Lieutenant
 
Join Date: Feb 2008
Location: Reno, Nevada
Posts: 605
Thanks: 11
Thanked 5 Times in 5 Posts
Renojustin is on a distinguished road
Default Summonable Blood Mages?

What are the generic blood mage summons that any nation can use to branch out into blood magic with? And what other magic do they come with?

Was thinking of fooling around with them a little bit in a single player roleplaying game.
__________________
Sauromatia: Lawful Evil
Reply With Quote
  #2  
Old July 3rd, 2008, 02:16 AM
Rytek's Avatar

Rytek Rytek is offline
Second Lieutenant
 
Join Date: Mar 2007
Location: Holbrook,AZ
Posts: 456
Thanks: 3
Thanked 11 Times in 11 Posts
Rytek is on a distinguished road
Default Re: Summonable Blood Mages?

Lamia queens Ether Gate and Tartarians all have a chance of a blood pick. Although not guarentee.
Reply With Quote
  #3  
Old July 3rd, 2008, 02:22 AM

MaxWilson MaxWilson is offline
Major General
 
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
MaxWilson is on a distinguished road
Default Re: Summonable Blood Mages?

IIRC Treelords do too. Also Vampire Counts.

In my opinion, the best way of branching into Blood magic is either Tartarians (if you have a lot of research done) or indy scouts bootstrapping to Vampire Counts (you have to plan many turns ahead but it doesn't cost that much).

-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"

["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
Reply With Quote
  #4  
Old July 3rd, 2008, 02:53 AM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Summonable Blood Mages?

I think he means generic mages that don't require blood to summon.
Reply With Quote
  #5  
Old July 3rd, 2008, 08:56 AM
ano's Avatar

ano ano is offline
Lieutenant Colonel
 
Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
ano is on a distinguished road
Default Re: Summonable Blood Mages?

Tlalogues for MA Mictlan are quite nice.
Reply With Quote
  #6  
Old July 3rd, 2008, 10:11 AM

Calahan Calahan is offline
BANNED USER
 
Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
Calahan is on a distinguished road
Default Re: Summonable Blood Mages?

I find this post to be invaluable for things like this.

http://www.shrapnelcommunity.com/thr...&Number=575981
Reply With Quote
  #7  
Old July 3rd, 2008, 10:20 AM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Summonable Blood Mages?

I think you mean Vampire Lords? Counts are(La?) Ulm only, right?

I can't remember how much they cost, but they're not much if at all cheaper than empowering, though you do get B2.

You can start blood with Lamia Queens or Tartarians, but they're awfully expensive to use as blood hunters. Especially now that Tartarians have Shattered Soul. And they're late game.

Starting with indy scouts and empowering takes awhile to get going, but other than the gold cost of the scouts doesn't really cut into your other strategies much.
Reply With Quote
  #8  
Old July 3rd, 2008, 10:29 AM
Meglobob's Avatar

Meglobob Meglobob is offline
Major General
 
Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
Meglobob is on a distinguished road
Default Re: Summonable Blood Mages?

Quote:
MaxWilson said:indy scouts bootstrapping to Vampire Counts (you have to plan many turns ahead but it doesn't cost that much).

-Max
Doable but extremely hard.

Vampires (curse of blood) is B3D4 and 77 slaves to cast, blood 7 research as well.

So your talking alot of research, 200+ blood slaves for empowerment and curse of blood.

Its a strategy you would after start early game and hope it pays off in the very end game. Most of the time probably not worthwhile.

Still once you have 1 vampire lord you could quickly get many vampire lords.

All the ways of trying to get into blood if your a non-blood nation are very, very hard and the majority of time will not pay off.
Reply With Quote
  #9  
Old July 3rd, 2008, 10:51 AM

MaxWilson MaxWilson is offline
Major General
 
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
MaxWilson is on a distinguished road
Default Re: Summonable Blood Mages?

Yes, Vampire Lords. I stand corrected. Obviously I don't use them much. They're 77 slaves and they have a dowsing bonus, so they're barely cheaper than empowering (by 3 slaves). Of course you won't spend 200+ blood slaves to empower to B3, you'll just empower to B1 and use a Ring of Sorcery + Wizardry. You're probably right that this isn't any easier than using Tartarians. Lately I've been bootstrapping up to Bloodstones but I still don't use Blood magic per se, and I feel a little bit guilty about the Bloodstones every time Bogus and his chums free the old man's daughter.

-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"

["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:51 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.