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				July 24th, 2008, 04:02 AM
			
			
			
		  
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				Sergeant 
				
				
				
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				Re: Darwin: EA/CBM/VP/hard resrch/Antilarium
			 
             
			
		
		
		
		Hinnom must die! 
 
hehehehe... 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 24th, 2008, 04:15 AM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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				Re: Darwin: EA/CBM/VP/hard resrch/Antilarium
			 
             
			
		
		
		
		Shilvering in fear   ... Mighty (what's your nation again?   ), please spare us.    
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 24th, 2008, 04:28 AM
			
			
			
		  
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				Re: Darwin: EA/CBM/VP/hard resrch/Antilarium
			 
             
			
		
		
		
		I looked at the nation list and wow, this game is a rush heaven. Nief, Hel, Mict, Sauro?! And to lesser extent, TNO, Fomo... I wonder why the expansion rate so far has been ughr... modest? Is everyone hiding their strength to deceive others?   
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 24th, 2008, 07:16 AM
			
			
			
		  
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				Major General 
				
				
				
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				Re: Darwin: EA/CBM/VP/hard resrch/Antilarium
			 
             
			
		
		
		
		The only resource rich province is one filled with knights of *** beating +5 right next to my capitol   
Jazzepi  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 24th, 2008, 07:20 AM
			
			
			
		  
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				Re: Darwin: EA/CBM/VP/hard resrch/Antilarium
			 
             
			
		
		
		
		It is a VP province for a reason.   
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 24th, 2008, 07:54 AM
			
			
			
		  
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				Re: Darwin: EA/CBM/VP/hard resrch/Antilarium
			 
             
			
		
		
		
		Well, obviously. 
 
It's just a little annoying that it's occupying a space next to my capital. 
 
Jazzepi 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 25th, 2008, 12:35 PM
			
			
			
		  
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				Re: Darwin: EA/CBM/VP/hard resrch/Antilarium
			 
             
			
		
		
		
		Helheim's gem income jumped by 6 in a single turn? That's some kind of nice sites.    
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 25th, 2008, 01:18 PM
			
			
			
		  
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				BANNED USER 
				
				
				
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				Re: Darwin: EA/CBM/VP/hard resrch/Antilarium
			 
             
			
		
		
		
		this game is turning faster than any other i've ever been in, i think.  i love it. 
 
in interest of keeping fast turn arounds, i'm increasing hosting interval to 36 hours.  although this sounds counter-intuitive, players have expressed fears of accidentally staling, and are withholding turns, which also sounds counter-intuitive.  so i'd thought i'd meet one counter intuition with another, and increase hosting interval.  this way, no one has to worry about the deadlines cranking down on them. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 25th, 2008, 05:31 PM
			
			
			
		  
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				Re: Darwin: EA/CBM/VP/hard resrch/Antilarium
			 
             
			
		
		
		
		Oh, no!  Now that you've gone and mentioned that the game is proceeding with decent speed, somebody will start submitting every turn five minutes before the deadline.  IT IS INEVITABLE 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 26th, 2008, 02:27 AM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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				Re: Darwin: EA/CBM/VP/hard resrch/Antilarium
			 
             
			
		
		
		
		LOL    
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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