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  #41  
Old August 21st, 2008, 11:29 AM

konming konming is offline
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Default Re: MadWar - EA Alexander map, 12 players - Submit Pretenders

Alexander map is pretty big for 12 players. 10 land players with 247 land provinces? I think adding two land players will be better, as that brings us to 20 provinces/player, a typical setting for lots of leg rooms. But if recruiting is too much trouble, even 13 players are better than 12.
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  #42  
Old August 21st, 2008, 11:35 AM

Zeldor Zeldor is offline
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Default Re: MadWar - EA Alexander map, 12 players - Submit Pretenders

I will vote against increasing number of players, I want to see how it works with more space one time.
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  #43  
Old August 21st, 2008, 12:59 PM
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ano ano is offline
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Default Re: MadWar - EA Alexander map, 12 players - Submit Pretenders

konming
Also, such setting is a pain for water nations as they get less provinces especially taking into account how water is distributed on Alexander. They'll have hard times, believe me.
IMO it is more fair either to have more land nations or only one water nation
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  #44  
Old August 21st, 2008, 01:06 PM

konming konming is offline
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Default Re: MadWar - EA Alexander map, 12 players - Submit Pretenders

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Originally Posted by ano View Post
konming
Also, such setting is a pain for water nations as they get less provinces especially taking into account how water is distributed on Alexander. They'll have hard times, believe me.
IMO it is more fair either to have more land nations or only one water nation
True. Out of 44 sea provinces, 10 are not connected to main water body, and since EA Oceania is not in play (it can simply crush all other water nations easily and early), I would guess adding 2 players is the wise thing to do. Since we have one on waiting list, and if ano is interested, we shall have our two.

With 12 land players and 2 water players, we have 20.5 province/land player and 17 province(main water part)/water player. Water nations typically get less province/player since they can reasonably expand on land. This map is full of narrow passes. So 20 province is a lot, most people will not find enemy capital within 5 provinces from his capital.

Last edited by konming; August 21st, 2008 at 01:10 PM..
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  #45  
Old August 21st, 2008, 03:01 PM
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Kheldron Kheldron is offline
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Default Re: MadWar - EA Alexander map, 12 players - Submit Pretenders

That's the third time I try to send my pretender and get no reply whatsoever from llamaserver...?
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  #46  
Old August 21st, 2008, 04:05 PM

MadFrancis MadFrancis is offline
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Default Re: MadWar - EA Alexander map, 12 players - Submit Pretenders

Quote:
Originally Posted by konming View Post
Quote:
Originally Posted by ano View Post
konming
Also, such setting is a pain for water nations as they get less provinces especially taking into account how water is distributed on Alexander. They'll have hard times, believe me.
IMO it is more fair either to have more land nations or only one water nation
True. Out of 44 sea provinces, 10 are not connected to main water body, and since EA Oceania is not in play (it can simply crush all other water nations easily and early), I would guess adding 2 players is the wise thing to do. Since we have one on waiting list, and if ano is interested, we shall have our two.

With 12 land players and 2 water players, we have 20.5 province/land player and 17 province(main water part)/water player. Water nations typically get less province/player since they can reasonably expand on land. This map is full of narrow passes. So 20 province is a lot, most people will not find enemy capital within 5 provinces from his capital.
This sounds reasonable. I dont mind adding two more. I won't if it will cause people to drop, otherwise I will make room for two more.
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  #47  
Old August 21st, 2008, 04:05 PM

MadFrancis MadFrancis is offline
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Default Re: MadWar - EA Alexander map, 12 players - Submit Pretenders

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Originally Posted by Kheldron View Post
That's the third time I try to send my pretender and get no reply whatsoever from llamaserver...?
weirdness ... anyone else having issues?
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  #48  
Old August 21st, 2008, 04:07 PM

MadFrancis MadFrancis is offline
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Default Re: MadWar - EA Alexander map, 12 players - Submit Pretenders

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Originally Posted by ano View Post
konming
Also, such setting is a pain for water nations as they get less provinces especially taking into account how water is distributed on Alexander. They'll have hard times, believe me.
IMO it is more fair either to have more land nations or only one water nation
You want in? If yes, who might you play if there are no overriding objections from the rest of the group?
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  #49  
Old August 21st, 2008, 04:32 PM

Zeldor Zeldor is offline
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Default Re: MadWar - EA Alexander map, 12 players - Submit Pretenders

Don't count my post as opposition, I'm just happy with current number of players. I will be happy with 1-2 more too.
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  #50  
Old August 21st, 2008, 04:53 PM
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Default Re: MadWar - EA Alexander map, 12 players - Submit Pretenders

Quote:
You want in? If yes, who might you play if there are no overriding objections from the rest of the group?
No, I don't, thanks. I'm pretty busy these days and engaged in two big games.
Just posted an opinion.

And one more thing from the previous experience. If you want to make the game really interesting and balanced and don't want someone to win just because he had ton of space to expand to while some other good players were packed in a mountain range, I'd suggest you to manually distribute the starting locations. Yes, this will require some time to do but in the end you'll get much more fun and less disappointment.
I know that because I already hosted 2 games on this map and second one seems to be much more fair in the sense of starting locations and thus requires more skill than luck to play efficiently.

Last edited by ano; August 21st, 2008 at 05:00 PM..
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