.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old September 10th, 2008, 10:41 AM

sum1lost sum1lost is offline
First Lieutenant
 
Join Date: May 2007
Posts: 674
Thanks: 7
Thanked 15 Times in 10 Posts
sum1lost is on a distinguished road
Default Twiceborn Globals

Lets say that we have a powerful (live, human) death mage (Say, level 6 or so) who has the twiceborn enchantment active on him. Let us say that he then casts a global. So, we have a twiceborn mage with an active global. If he dies, turning into a wight mage, are the globals deactivated?
please move: posted in wrong area

Last edited by sum1lost; September 10th, 2008 at 10:44 AM.. Reason: posted in wrong area
Reply With Quote
  #2  
Old September 10th, 2008, 10:43 AM
Jazzepi's Avatar

Jazzepi Jazzepi is offline
Major General
 
Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
Jazzepi is on a distinguished road
Default Re: Twiceborn Globals

Generally this should be posted in the regular forums.

I have tested this with IMMORTAL units, and when they died, the global did not go down. I assume the same is true for twice born, or maybe the bottle of life.

Jazzepi
Reply With Quote
The Following User Says Thank You to Jazzepi For This Useful Post:
  #3  
Old September 10th, 2008, 01:10 PM

llamabeast llamabeast is offline
National Security Advisor
 
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
llamabeast will become famous soon enoughllamabeast will become famous soon enough
Default Re: Twiceborn Globals

Moved to main forum.
__________________
www.llamaserver.net
LlamaServer FAQ
My mod nations: Tomb Kings and Vampire Counts
A compilation of high quality mod nations: Expanded Nations Packs
Reply With Quote
  #4  
Old September 11th, 2008, 12:25 AM
AdmiralZhao's Avatar

AdmiralZhao AdmiralZhao is offline
Second Lieutenant
 
Join Date: Jan 2007
Posts: 411
Thanks: 69
Thanked 20 Times in 13 Posts
AdmiralZhao is on a distinguished road
Default Re: Twiceborn Globals

On a related note, if a mage casts a global, and then is charmed, does the mage's new owner get the global as well?
Reply With Quote
  #5  
Old September 11th, 2008, 02:47 AM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: Twiceborn Globals

Quote:
Originally Posted by AdmiralZhao View Post
On a related note, if a mage casts a global, and then is charmed, does the mage's new owner get the global as well?
I don't believe anyone has ever tested that.
Reply With Quote
  #6  
Old September 11th, 2008, 03:22 AM

Valerius Valerius is offline
Major General
 
Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
Valerius is on a distinguished road
Default Re: Twiceborn Globals

Interesting question. I ran a test and it turns out that the nation the mage belonged to when he cast the spell still gets the benefit of the global, not the charming nation. The mage is still tagged as having cast a global and if he is killed then the global is dispelled.
Reply With Quote
  #7  
Old September 11th, 2008, 02:51 PM
archaeolept's Avatar

archaeolept archaeolept is offline
Lieutenant General
 
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
archaeolept is on a distinguished road
Default Re: Twiceborn Globals

interesting... how about if the mage is enslaved? I would think the global would go away as he is no longer a commander...
Reply With Quote
  #8  
Old September 11th, 2008, 04:21 PM

Valerius Valerius is offline
Major General
 
Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
Valerius is on a distinguished road
Default Re: Twiceborn Globals

Hmm, it looks like the global still stays in effect. Though the unit is no longer a commander it still is tagged as having cast a global.
Reply With Quote
  #9  
Old September 11th, 2008, 04:31 PM
Gregstrom's Avatar

Gregstrom Gregstrom is offline
Major General
 
Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
Gregstrom is on a distinguished road
Default Re: Twiceborn Globals

That could be useful for team games, I think. Put up a global, then get the caster enslaved. Keep them in a castle, and they'd be immune to assassinations, old age etc.
Reply With Quote
  #10  
Old September 11th, 2008, 04:35 PM

Valerius Valerius is offline
Major General
 
Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
Valerius is on a distinguished road
Default Re: Twiceborn Globals

I see the point about protecting against assassinations but I think they would still be effected by old age. In my test the Pan I enslaved started suffering from old age once he was a regular unit and didn't have his nature magic.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:50 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.