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  #31  
Old September 17th, 2008, 10:19 AM
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Gandalf Parker Gandalf Parker is offline
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Default Re: llamaserver and e-mail problems

Great picture.
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  #32  
Old September 18th, 2008, 02:21 PM

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Default Re: llamaserver and e-mail problems

LOL indeed - it's his spitting image
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  #33  
Old September 19th, 2008, 07:43 AM
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Default Re: llamaserver and e-mail problems

It would make a good avatar
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  #34  
Old September 19th, 2008, 05:36 PM

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Default Re: llamaserver and e-mail problems

Hello all. I just got back from holiday. For now I think I'm just going to go to bed, but tomorrow I will try to catch up with any issues that happened while I was away. I can see straight away that the mail server was down basically all day on the 15th. Were there any other issues, and is there anything still playing up?

I'll read the thread more thoroughly tomorrow anyway, but most importantly it'd be great if people could tell me if there are any current issues.
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  #35  
Old September 19th, 2008, 05:36 PM

llamabeast llamabeast is offline
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Default Re: llamaserver and e-mail problems

Kadelake, your picture is fantastic.
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  #36  
Old September 19th, 2008, 05:41 PM

llamabeast llamabeast is offline
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Default Re: llamaserver and e-mail problems

Looks like all the issues were due to the hurricane. You lot are smart, figuring that out, nice one. I'm hoping everything is lovely and smooth again now?

There are no issues with the LlamaServer getting overfull by the way. So far as I know we're nowhere near any limits. And indeed, almost all games still seem to fill up very quickly. I was worried that might be an issue, but it doesn't seem to have become one.
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  #37  
Old September 19th, 2008, 05:56 PM
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Default Re: llamaserver and e-mail problems

Excellent. Im certainly glad to hear that.

My new upgraded server (thanks to this community) is also handling all of its games really well. Im running 5 times as many as I did before and not seeing any load problems at all.

Gandalf Parker
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  #38  
Old September 19th, 2008, 06:03 PM
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Default Re: llamaserver and e-mail problems

llamabeast
Games don't host and emails are not accepted (not sure if llamaserver sends them). This is what I see.
Also, if you figure out and fix the issue, please pause all games so that they don't host occasionally. Some games should have been hosted on Monday or even earlier and people could not submit their turns since then.
Thanks!
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  #39  
Old September 19th, 2008, 06:19 PM

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Default Re: llamaserver and e-mail problems

Aaaaahhhhhh.

Aaaggghhh.

The above messages were far too hasty, and were based just on checking the error e-mails I'd received, and not even looking at the website (which hasn't been updated since Monday). On trying to log into the server... no luck. On trying to reboot it, it won't boot up.

So, the server's died. Hardware failure. It happened about 20 hours after the hurricane knocked out hostgator's mail services - whether that's coincidence or the problems placed some kind of load on my server (due to imperfect coding on my part) which overheated the thing isn't clear. In any case, I can't turn it on now.

The good news is that I've no reason to think that the hard disk has died - it doesn't get as far as using that. Even if it has died, which I think is unlikely, all the important files (including all game ftherlnd files) are backed up elsewhere.

I will try to set up a temporary solution in the next day or so, using my work computer. Then I'll set about working out what hardware I need to replace.

Many apologies, all, for the inconvenience.
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  #40  
Old September 19th, 2008, 06:23 PM

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Default LlamaServer 'sploded (though things will be okay)

Something funny happened to the LlamaServer on Monday, while I was on holiday. I don't know what. In any case, I can't turn it on now. The fans start going, but it never gets as far as showing anything on screen.

The good news is that I've no reason to think that the hard disk has died - it doesn't get as far as using that. Even if it has died, which I think is unlikely, all the important files (including all game ftherlnd files and all the code) are backed up elsewhere. Thank goodness.

I will try to set up a temporary solution in the next day or so, using my work computer. Then I'll set about working out what hardware I need to replace.

So, overall, I think all the games should be able to continue fine, and probably the majority of the downtime has already happened. But maybe there will be more, especially if for example the IT guy at my department stamps down on my using my work computer as a temporary solution.

Many apologies, all, for the inconvenience.
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