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  #71  
Old October 11th, 2008, 06:55 PM

Psycho Psycho is offline
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Default Re: Fallen Kingdoms - LA game - running

My apologies, I didn't read carefully, I just skimmed through the thread. Actually, it was Zeldor that caused all the problems, not the fact that turn was rehosted. But I guess that you can't really count on people to play fair.

I am glad we are all still playing. I decided to take a stale myself in the end, to compensate for Natpy's stale. Thought it would be the best way to put us back on equal terms.
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  #72  
Old October 13th, 2008, 04:13 PM

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Default Re: Fallen Kingdoms - LA game - running

30 min to go and Natpy hasn't played yet, I don't like this. I'll put some more time.
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  #73  
Old October 13th, 2008, 04:17 PM
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Default Re: Fallen Kingdoms - LA game - running

Same problem again...
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  #74  
Old October 13th, 2008, 04:24 PM
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Default Re: Fallen Kingdoms - LA game - running

Very big delay. About 20 minutes. Letter finally received
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  #75  
Old October 13th, 2008, 04:48 PM

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Default Re: Fallen Kingdoms - LA game - running

Try to send your turns with more time still remaining on the clock
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  #76  
Old October 21st, 2008, 02:06 PM

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Default Re: Fallen Kingdoms - LA game - running

The false god of Jomon is dead, the samurai army beaten under a rain of blood. What shall happen next?

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  #77  
Old October 21st, 2008, 03:37 PM
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Default Re: Fallen Kingdoms - LA game - running

Quote:
Originally Posted by Crust View Post
The false god of Jomon is dead, the samurai army beaten under a rain of blood. What shall happen next?

Oooo. And Mictlan's main forces ravaged.

Jazzepi
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  #78  
Old October 21st, 2008, 05:42 PM
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Default Re: Fallen Kingdoms - LA game - running

Wow... Impressed
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  #79  
Old October 21st, 2008, 05:52 PM

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Default Re: Fallen Kingdoms - LA game - running

More or less equal losses on both sides
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  #80  
Old October 23rd, 2008, 08:45 AM
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Default Re: Fallen Kingdoms - LA game - running

Can I ask for 6 hours delay?
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