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October 29th, 2008, 11:08 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: DeadlyMedley - running
i believe llamaserver may not be accepting turns, at the moment, though it is unclear. I've gotten no receipts, nor has the status page updated my turn as in.
edit: and soon after posting this, i got a receipt - and it is updated on the status page, along w/ caelum... we'll see if it eventually hosts
Last edited by archaeolept; October 29th, 2008 at 11:35 PM..
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November 1st, 2008, 05:50 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: DeadlyMedley - running
heh, my capital seems to be a popular place - there were 4 battles, and I wasn't even involved in any
Caelum still holds it, w/ his reinforcement army, but at least this turn's potential assault was delayed.
also, some protips for Hinnom:
1. I am not caelum. teleporting a thug onto my one remaining unsieged castle seems of dubious benefit.
2. encumbrance of 11 is not a good place to start for a trampler. This is even more the case for a flying trampler.
3. when sending thugs against me or caelum, you might want to consider having lighting resistance. That way, your melquarts will be less likely to die to my 1 PD... mind you, with 111 fatigue after one round of trampling and my attack, you were getting pretty beat up anyways from my phantasmal warrior and serf warrior
Last edited by archaeolept; November 1st, 2008 at 06:03 PM..
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November 1st, 2008, 07:09 PM
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Second Lieutenant
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Join Date: Mar 2008
Posts: 552
Thanks: 8
Thanked 4 Times in 4 Posts
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Re: DeadlyMedley - running
Mrf... thanks for the advice:/
1. I teleported blindly. I had no idea whos province it was, I just *hoped* it would be caelums. I know this doesnt sound any better
2. Noted.
3. I actually didnt notice encumbrance gets so high by trampling and flying:/
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November 8th, 2008, 12:12 AM
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Second Lieutenant
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Join Date: Mar 2007
Posts: 559
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: DeadlyMedley - running
did we decide to end this game??? Llamaserver is not carrying it anymore on his status page, and when I send in a new turn, I get a message that says LLamaserver is unfamiliar with this game.
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November 8th, 2008, 01:18 AM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: DeadlyMedley - running
llama is having a secondary issue. a few games on it have gone down. sit tight; there will be time enough for my glorious victory.
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November 8th, 2008, 05:37 PM
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First Lieutenant
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Join Date: Sep 2004
Location: N. California
Posts: 624
Thanks: 7
Thanked 29 Times in 3 Posts
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What the heck?
I got a turn 50, then a 51, then another 50, then a 52, this is not at all right.
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November 8th, 2008, 05:54 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: DeadlyMedley - running
delete your .2h file just in case and use the turn 52. it seems good to me.
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November 8th, 2008, 07:02 PM
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Second Lieutenant
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Join Date: Mar 2007
Posts: 559
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: DeadlyMedley - running
Yeah....close enough. I did that and it seems to work.
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November 10th, 2008, 04:11 AM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: DeadlyMedley - running
Congrats to Tyrant! great win - you really pushed there. Otherwise, of course, I would eventually have emerged victorious ;p
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November 10th, 2008, 08:01 AM
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Second Lieutenant
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Join Date: Mar 2007
Posts: 559
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: DeadlyMedley - running
Nice work, Tyrant!! Congrats!!
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