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  #181  
Old November 23rd, 2008, 03:28 PM
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Default Re: Preponderance - Big Team Game! [starting!]

Quick everybody; take an A9 bless!
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  #182  
Old November 25th, 2008, 01:56 PM

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Default Re: Preponderance - Big Team Game! [starting!]

Now that I finally stopped sitting on my hands and uploaded my pretender, all I have to ask: What's taking so long? Action, people, action!

14 ready, 10 to go, /me starts the annoying routine all again.
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  #183  
Old November 25th, 2008, 05:03 PM

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Default Re: Preponderance - Big Team Game! [starting!]

Ok, I have a confirmation that Micah + QM are going with MA + LA Caelum. So I will replace the .map file with corrent one [and found one missing neighbour]. I will send out reminder e-mail to those that didn't send their pretenders in.
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  #184  
Old November 25th, 2008, 10:34 PM
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Default Re: Preponderance - Big Team Game! [starting!]

Ok I hope that the game start can be delayed as we are now getting into the Thanksgiving Weekend. I will be leaving tommorow and gone until late Sunday night. At this current rate it could be after that before all these slackers get there damn pretenders sent in to lammaserver. But in the event that people get off their *** and send them in I am requesting that the start of the game be delayed until Monday.
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  #185  
Old November 25th, 2008, 11:03 PM

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Default Re: Preponderance - Big Team Game! [starting!]

Of course, I don't really understand what is that holiday about [except eating and shopping :P], but let's start the game on Monday [auto-start is turned off].
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  #186  
Old November 25th, 2008, 11:53 PM
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Default Re: Preponderance - Big Team Game! [starting!]

We can start early as long as the host interval is set to infinity. Perhaps set it to 24h once the first turn is completed? This'll give people time to deal with technical issues, should any arise.
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  #187  
Old November 26th, 2008, 01:15 AM
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Default Re: Preponderance - Big Team Game! [starting!]

Quote:
Originally Posted by Zeldor View Post
Of course, I don't really understand what is that holiday about [except eating and shopping :P], but let's start the game on Monday [auto-start is turned off].
Well the point is to celebrate how we found this wonderfully bountiful land to live in, and how the native inhabitants helped us survive the first winter, so that we could manage to later carry out our master plans of genocide, to become the wealthiest nation on Earth.

Alternately, I most just celebrate what an amazing cook my mother is, and try to enjoy the long stretch of the winter holidays that I don't much "feel".

At any rate, Thanksgiving is all about family now, and so most people in the US do travel for it, or are otherwise busy if they are the hosts.
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  #188  
Old November 26th, 2008, 04:16 AM

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Default Re: Preponderance - Big Team Game! [starting!]

Eating a lot and being with the family? Isn't that what Christmas is for? You guys are a month early.

Anyway, the first turn without set host schedule would be wise anyway so that everyone can get the first turn in would be advisable anyway. Not that it would matter much, but I just would like to get the game into 20ish turn by Christmas and to 48h-host since I'll be kicked out of my home 1st of Jan and that might complicate things....
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  #189  
Old November 26th, 2008, 11:48 AM
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Default Re: Preponderance - Big Team Game! [starting!]

Quote:
Originally Posted by DrPraetorious View Post
We can start early as long as the host interval is set to infinity. Perhaps set it to 24h once the first turn is completed? This'll give people time to deal with technical issues, should any arise.
Yeah what he said.. I guess thats better than just delaying the start.
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  #190  
Old November 26th, 2008, 10:55 PM

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Default Re: Preponderance - Big Team Game! [starting!]

BTW, Some hint about central Island. There are only 6 commanders + 25 Crushers in the beginning. But 4 of that commanders [2 Celestial Generals, 2 Lords of War] spawn troops of east and west. So if you don't conquer it for a very long time you can get that:

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