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November 23rd, 2008, 03:28 PM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Preponderance - Big Team Game! [starting!]
Quick everybody; take an A9 bless!
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November 25th, 2008, 01:56 PM
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Captain
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Join Date: Oct 2003
Location: Finland
Posts: 883
Thanks: 14
Thanked 11 Times in 9 Posts
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Re: Preponderance - Big Team Game! [starting!]
Now that I finally stopped sitting on my hands and uploaded my pretender, all I have to ask: What's taking so long? Action, people, action!
14 ready, 10 to go, /me starts the annoying routine all again.
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November 25th, 2008, 05:03 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Preponderance - Big Team Game! [starting!]
Ok, I have a confirmation that Micah + QM are going with MA + LA Caelum. So I will replace the .map file with corrent one [and found one missing neighbour]. I will send out reminder e-mail to those that didn't send their pretenders in.
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November 25th, 2008, 10:34 PM
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First Lieutenant
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Join Date: Jun 2007
Location: Douglasville, Ga
Posts: 604
Thanks: 26
Thanked 20 Times in 10 Posts
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Re: Preponderance - Big Team Game! [starting!]
Ok I hope that the game start can be delayed as we are now getting into the Thanksgiving Weekend. I will be leaving tommorow and gone until late Sunday night. At this current rate it could be after that before all these slackers get there damn pretenders sent in to lammaserver. But in the event that people get off their *** and send them in I am requesting that the start of the game be delayed until Monday.
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November 25th, 2008, 11:03 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Preponderance - Big Team Game! [starting!]
Of course, I don't really understand what is that holiday about [except eating and shopping :P], but let's start the game on Monday [auto-start is turned off].
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November 25th, 2008, 11:53 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
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Re: Preponderance - Big Team Game! [starting!]
We can start early as long as the host interval is set to infinity. Perhaps set it to 24h once the first turn is completed? This'll give people time to deal with technical issues, should any arise.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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November 26th, 2008, 01:15 AM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: Preponderance - Big Team Game! [starting!]
Quote:
Originally Posted by Zeldor
Of course, I don't really understand what is that holiday about [except eating and shopping :P], but let's start the game on Monday [auto-start is turned off].
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Well the point is to celebrate how we found this wonderfully bountiful land to live in, and how the native inhabitants helped us survive the first winter, so that we could manage to later carry out our master plans of genocide, to become the wealthiest nation on Earth.
Alternately, I most just celebrate what an amazing cook my mother is, and try to enjoy the long stretch of the winter holidays that I don't much "feel".
At any rate, Thanksgiving is all about family now, and so most people in the US do travel for it, or are otherwise busy if they are the hosts.
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November 26th, 2008, 04:16 AM
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Captain
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Join Date: Oct 2003
Location: Finland
Posts: 883
Thanks: 14
Thanked 11 Times in 9 Posts
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Re: Preponderance - Big Team Game! [starting!]
Eating a lot and being with the family? Isn't that what Christmas is for? You guys are a month early.
Anyway, the first turn without set host schedule would be wise anyway so that everyone can get the first turn in would be advisable anyway. Not that it would matter much, but I just would like to get the game into 20ish turn by Christmas and to 48h-host since I'll be kicked out of my home 1st of Jan and that might complicate things....
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November 26th, 2008, 11:48 AM
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First Lieutenant
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Join Date: Jun 2007
Location: Douglasville, Ga
Posts: 604
Thanks: 26
Thanked 20 Times in 10 Posts
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Re: Preponderance - Big Team Game! [starting!]
Quote:
Originally Posted by DrPraetorious
We can start early as long as the host interval is set to infinity. Perhaps set it to 24h once the first turn is completed? This'll give people time to deal with technical issues, should any arise.
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Yeah what he said.. I guess thats better than just delaying the start.
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November 26th, 2008, 10:55 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Preponderance - Big Team Game! [starting!]
BTW, Some hint about central Island. There are only 6 commanders + 25 Crushers in the beginning. But 4 of that commanders [2 Celestial Generals, 2 Lords of War] spawn troops of east and west. So if you don't conquer it for a very long time you can get that:
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