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  #151  
Old December 4th, 2008, 02:24 PM

alhorro alhorro is offline
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Default Re: ComfortZone - All MA Nations - Running

Oh, Mictlanese attache can tell you about a bad luck.

Our naive Defense Minister was convinced by a local dealer to hire a company of elephants, that counted for 550 grp taken from our educational budget. The exotic beasts were huge and fearsome, however their stupid coward commander ran away with all our gold in the first battle, after receiving a 2-hp scratch from a feral ghoul.

After the incident the Lawgiver had to agree, that abandoning blood sacrifices was a really bad idea — all that capitalism stuff doesn't work. Demons were much more reliable. For that reason we would like to purchase some research items, for exchange we can offer gold, all types of gems (except D), D gems and best virgins would be available later for trusted contractors.
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  #152  
Old December 4th, 2008, 03:57 PM
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Juffos Juffos is offline
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Default Re: ComfortZone - All MA Nations - Running

Heh, I sure did underestimate your ability to resist early aggression, Shinuyama
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  #153  
Old December 4th, 2008, 05:20 PM
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Nikelaos Nikelaos is offline
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Default Re: ComfortZone - All MA Nations - Running

Quote:
Originally Posted by JimMorrison View Post
Quote:
Originally Posted by DonCorazon View Post
What a debacle! PS starting wars with the first nation you see is not generally a good strategy for long-term success (unless you're Ashdod). I hope to prove that (shortly).
And Ashdod seems to be getting beaten down by TC already. Hard to say who is actually winning, they're both awfully small.....
why tien chi is winning off course, in but 2 months of deciding on war we have claimed the capital of ashdod (minus the fortress), ahsdod seem to be sending in the reinforcements but it seems to mostly be gileadites (now i doubt they'll do better than the gileadites from province defence). Tien chi will owe it's victory to the immensly cheap cavalry our lord has gifted us.

Now this game is starting to get ironic, Ashdod getting RUSHED by the pink community.
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  #154  
Old December 4th, 2008, 05:27 PM

hunt11 hunt11 is offline
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Default Re: ComfortZone - All MA Nations - Running

Don't count your eggs before they hatch (imagine what is the most feared part of early game Ashod, now guess what's in that fort)
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  #155  
Old December 5th, 2008, 12:01 AM

duncanshriek duncanshriek is offline
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Default Re: ComfortZone - All MA Nations - Running

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Originally Posted by alhorro View Post
...
For that reason we would like to purchase some research items, for exchange we can offer gold, all types of gems (except D), D gems and best virgins would be available later for trusted contractors.
Agartha would like to establish trade relationships. Sorry, we don't produce research items, but are interested in death gems. We can pay in earth gems.
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  #156  
Old December 5th, 2008, 12:48 PM
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Default Re: ComfortZone - All MA Nations - Running

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Originally Posted by hunt11 View Post
Don't count your eggs before they hatch (imagine what is the most feared part of early game Ashod, now guess what's in that fort)
E/N blessed sacreds?

i'm afraid even you're sacreds don't last long when their armour falls off, yes i am at alteration 3 - 4 in 2 turns and with alteration 4 i can cast destruction to make that earth bless useless.

destruction + 100 lances = dead uber sacreds, you didn't think i didn't have a back up did you?

anyway yes the war is only young, but ashdod won't have an easy time this game,






BTW tien chi would like to buy 2 pairs of earth boots, anyone who can forge them just name the price.
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  #157  
Old December 8th, 2008, 03:13 AM

rabelais rabelais is offline
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Question Re: ComfortZone - All MA Nations - Running

how do caves work exactly?

do I need darkvision to fight normally there?

are there connections to other caves not obvious from neighbor display, etc? How do they make corners less defensible, if not?


Thanks,

Rabe
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  #158  
Old December 8th, 2008, 09:05 AM
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Default Re: ComfortZone - All MA Nations - Running

Rabe,

Caves are just like normal provinces except they have different populations & magic sites available only to them. They generally give you troops with darkvision.

No, you don't need darkvision to fight normally in a cave. I believe it's considered a bug, though. You need darkvision to fight normally in a Cave Fortress.

No, there are no non-obvious connections on this map. I had made a map and set each corner as an interconnected cave*; however, players preferred this map instead. This is just a normal map - the corners are highly defensible.

Cheers,
cleveland

*That map is called "Uncomfortable" and is available under the Maps/Mods subforum, if you're interested. It's also available on Llamaserver's map browser.
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  #159  
Old December 10th, 2008, 02:50 AM

alhorro alhorro is offline
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Default Re: ComfortZone - All MA Nations - Running

Mictlan wtb flame helmet, earth boots, crystal coin. Payment in F/E/W gems.
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  #160  
Old December 10th, 2008, 11:05 PM

licker licker is offline
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Default Re: ComfortZone - All MA Nations - Running

The pathetic nation of Man has declared war on Abysia, and if we weren't even more pathetic we'd just laugh at his laughable invasion. As it is though, it's not really all that laughable...

So we ask for nations non aligned with Man to consider well that if he should triumph over us he would own 3 capitols in a rather well defended position.

Man speaks of the Abysian research, but he doesn't speak of his 2 armies with more than 100 troops in each converging on our capitol. Further that with the fact that Abysian research has already been outpaced and will soon be passed by nations in surely stronger positions than ours.

This world is cramped, but allowing Man to continue his wonton conquests is surely not a wise course of action.
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