|  | 
| 
 
 
 
 
 
 
 
 
    
    
 |  | 
 
 
	
		|  |  |  
	
	
		
	
	
	| 
			
			 
			
				December 22nd, 2008, 02:25 PM
			
			
			
		 |  
	| 
		
			
			| 
 Major General |  | 
					Join Date: Mar 2008 Location: Serbia 
						Posts: 2,245
					 Thanks: 48 
		
			
				Thanked 84 Times in 46 Posts
			
		
	      |  |  
    
	| 
				 Re: Preponderance - Big Team Game! [starting!] 
 This standards mod is very confusing, there are some nation whose banners like exactly the same so you don't know who to PM. |  
	
		
	
	
	| 
			
			 
			
				December 22nd, 2008, 02:32 PM
			
			
			
		 |  
	| 
		
			
			| 
 BANNED USER |  | 
					Join Date: May 2004 
						Posts: 4,075
					 Thanks: 203 
		
			
				Thanked 121 Times in 91 Posts
			
		
	      |  |  
    
	| 
				 Re: Preponderance - Big Team Game! [starting!] 
 The standards mod is an improvement - but I have to second Executors comment - They are still hard to distinguish.
 I'd like to suggest the use of / bars as well as \ bars - between those and the dots, and the various color combinations I think we'd have enough combinations to distinguish.
 |  
	
		
	
	
	| 
			
			 
			
				December 22nd, 2008, 05:26 PM
			
			
			
		 |  
	| 
		
			
			| 
 Captain |  | 
					Join Date: Oct 2003 Location: Finland 
						Posts: 883
					 Thanks: 14 
		
			
				Thanked 11 Times in 9 Posts
			
		
	      |  |  
    
	| 
				 Re: Preponderance - Big Team Game! [starting!] 
 If in serious doubt, you can always attack him, and ingame message tells you which nation it is. Easy and fast.    
The different eras are distinguishable, but not at glance. I kinda like the differences in details, though. |  
	
		
	
	
	| 
			
			 
			
				December 22nd, 2008, 06:03 PM
			
			
			
		 |  
	| 
		
			|  | 
 Lieutenant General |  | 
					Join Date: May 2008 Location: Utopia, Oregon 
						Posts: 2,676
					 Thanks: 83 
		
			
				Thanked 143 Times in 108 Posts
			
		
	      |  |  
    
	| 
				 Re: Preponderance - Big Team Game! [starting!] 
 
	Quote: 
	
		| 
					Originally Posted by Executor  This standards mod is very confusing, there are some nation whose banners like exactly the same so you don't know who to PM. |  They can be difficult to tell, but if you go to the Pretender list, or to Graphs, you can see both offenders (C'tis is the worst, IMO) almost side by side, and you should be able to tell them apart then. |  
	
		
	
	
	| 
			
			 
			
				December 22nd, 2008, 08:51 PM
			
			
			
		 |  
	| 
		
			
			| 
 BANNED USER |  | 
					Join Date: May 2004 
						Posts: 4,075
					 Thanks: 203 
		
			
				Thanked 121 Times in 91 Posts
			
		
	      |  |  
    
	| 
				 Re: Preponderance - Big Team Game! [starting!] 
 Why was the game delayed?  Originally it was scheduled to go off in about 3 hours... it seems it is now delayed... |  
	
		
	
	
	| 
			
			 
			
				December 22nd, 2008, 09:34 PM
			
			
			
		 |  
	| 
		
			
			| 
 General |  | 
					Join Date: Oct 2007 Location: Poland 
						Posts: 3,414
					 Thanks: 26 
		
			
				Thanked 73 Times in 49 Posts
			
		
	      |  |  
    
	| 
				 Re: Preponderance - Big Team Game! [starting!] 
 Well, I promised that last hosting is on 23th. I didn't expect it to be 3 AM, but well, word is a word. I had 3 requests to postpone that turn, due to Christmas. And I perfectly know how much preparations take, so I agreed. I don't think we are in a hurry, small break will do good for everyone   |  
	
		
	
	
	| 
			
			 
			
				December 23rd, 2008, 03:06 PM
			
			
			
		 |  
	| 
		
			
			| 
 BANNED USER |  | 
					Join Date: May 2004 
						Posts: 4,075
					 Thanks: 203 
		
			
				Thanked 121 Times in 91 Posts
			
		
	      |  |  
    
	| 
				 Re: Preponderance - Big Team Game! [starting!] 
 Hey Zel, 
 No offense but this was going to be 24 hours turns until the 23rd.  And we've already delay the turn on the 22nd now until the 24th.
 
 I'm all in favor of liberal delays - ie., but can people post the request here - and/or can you post up what the plan is?   I've been checking on here to do my turns - presumably other people are too.
 
 Last I heard we were delayed until 18:30 Tues - so I've checked back more than one time.  Now its delayed till wednesday.  Did someone request another delay or are you just pausing the game?
 |  
	
		
	
	
	| 
			
			 
			
				December 23rd, 2008, 03:54 PM
			
			
			
		 |  
	| 
		
			
			| 
 Second Lieutenant |  | 
					Join Date: Jul 2008 
						Posts: 540
					 Thanks: 10 
		
			
				Thanked 2 Times in 2 Posts
			
		
	      |  |  
    
	| 
				 Re: Preponderance - Big Team Game! [starting!] 
 a new turn hosted and has 24h..... should this turn have a week to do it? |  
	
		
	
	
	| 
			
			 
			
				December 23rd, 2008, 06:57 PM
			
			
			
		 |  
	| 
		
			|  | 
 Major General |  | 
					Join Date: Feb 2005 Location: Lake of Hali, Aldebaran, OH 
						Posts: 2,474
					 Thanks: 51 
		
			
				Thanked 67 Times in 27 Posts
			
		
	      |  |  
    
	| 
				 Re: Preponderance - Big Team Game! [starting!] 
 The Sauromatians have been duped by the vile Caelumites into attacking us.
 I must emphasize - when I ***** and moan about QM+Micah killing us all, I am not at all kidding. But I'm not going to deal with them by myself if I get stabbed in the back.
 
				__________________If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
 |  
	
		
	
	
	| 
			
			 
			
				December 23rd, 2008, 07:03 PM
			
			
			
		 |  
	| 
		
			|  | 
 General |  | 
					Join Date: Mar 2007 Location: Japan 
						Posts: 3,691
					 Thanks: 269 
		
			
				Thanked 397 Times in 200 Posts
			
		
	      |  |  
    
	| 
				 Re: Preponderance - Big Team Game! [starting!] 
 The great Sauromarignonian alliance was duped by no-one.  
 Abysia has in their pride expanded far into lands that belong to Sauromarignon, and challenged us to try and seize them if we want to reclaim what is rightfully ours.
 
 We have merely accepted Abysia's challenge.
 
 -- Marignon
 
				__________________Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php? |  
	
		
	
	
	
	
	
	
	| 
	|  Posting Rules |  
	| 
		
		You may not post new threads You may not post replies You may not post attachments You may not edit your posts 
 HTML code is On 
 |  |  |  |  |