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  #161  
Old January 25th, 2009, 08:47 PM
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (submit pretenders!!)

yeah... is there a link to the mod you wish us to d/l, or is this a llamaserver thingie?
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  #162  
Old January 25th, 2009, 09:01 PM

Zeldor Zeldor is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (submit pretenders!!)

Yeah. Just make a copy and rename it to match. Llamabeast still didn't fix it.
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  #163  
Old January 25th, 2009, 09:05 PM

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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (submit pretenders!!)

Make a copy of your SingleAgeComplete.dm and rename it to "Single Age mod.dm". It is llamaserver problem with multiage games. We had to do the same for Preponderance.
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  #164  
Old January 26th, 2009, 12:14 AM

chrispedersen chrispedersen is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (submit pretenders!!)

Quote:
Originally Posted by Zeldor View Post
Ok, I'm not waiting for chrispedersen. He didn't show up with hix fixes for a whole day, so I just fixed Blindlord bug and here is 1.41b, I am starting the game with that.
Yeah I was out all day. Plus I don't know a way to send you something, anyway.
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  #165  
Old January 26th, 2009, 05:41 PM

chrispedersen chrispedersen is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

we are just waiting on man
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  #166  
Old January 27th, 2009, 02:21 PM

Redeyes Redeyes is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

Second to last to submit and I got the most evil set of random events I have yet seen on a second turn, must be karma
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  #167  
Old January 27th, 2009, 02:33 PM

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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

MA Mictlan really misunderstood how to expand His neighbour must be happy.

P.S. Found my neighbour already. That will be interesting fight. I hoped for someone a bit weaker...
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  #168  
Old January 27th, 2009, 02:53 PM

Incabulos Incabulos is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

Quote:
Originally Posted by Redeyes View Post
Second to last to submit and I got the most evil set of random events I have yet seen on a second turn, must be karma
It's a crapshoot alright. In another game where I have turmoil 3 luck 3 I have had little events at all in 11 turns. In a test I did to see how my forces would fare against another for that game I got a few 1000 gold events and a bunch of other, almost 3 a turn every turn... Curse you chance... curse you!

Um I mean...chance is awesome (crosses fingers)
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  #169  
Old January 30th, 2009, 02:07 PM
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

the nation of MA Mictlan would like a moment of silence for our brave slinger, who so selflessly gave his life for the greater good.
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  #170  
Old January 30th, 2009, 03:42 PM

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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

Well, I haven't seen the turn, but I suspect I know what it means. Congratulations =)

I've posted for a sub = ).
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