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  #81  
Old February 4th, 2009, 06:00 AM
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Default Re: EA DarkHeavens (Game on!)

You're almost definitely going to want to push back hosting more than that...if this game hosts in 9 hours there are going to be alot of people caught by surprise by the rollback who will stale...which out of fairness would cause another rollback and that's a headache no one wants. I'd probably tack on another 12 hours to get everyone back on track.
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  #82  
Old February 4th, 2009, 03:21 PM
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Default Re: EA DarkHeavens (Game on!)

So... as of the previous night my turn was in and everything was in order. I check today to find not one but three messages about DarkHeavens in my mailbox. Indeed, I was unable to resubmit my turn for turn 2 round 2.

A few weird things happened as a result. First, my army still attacked the province I had targeted on turn 2, however, they used the battle arrangement from turn 3, which was optimized for the foe I was facing in those respective turns. Sure enough, I lost more units this go round then last. Now my expansion is less then what was going to be. This bothers me.

However, that's not the weird thing. Apparently I also managed to obtain extra units that I did not have from the previous version of the turn. I'm up one Auger Elder and one Principle. That said, I should probably not complain about the less the optimal expansion.

None-the-less, roll backs should not be taken lightly and avoided whenever possible. Just a comment for future reference. Also, rollbacks need to be given just as much time as any other turn.

Edit: Other things to note. A side-by-side comparison of the respective graphs for each version of the turn shows that Ulm's income has been decreased substantially while Arcosophale has a dramatic improvement. Arcosophale also has a tremendous increase in units in this version as well. There are other little fluctuations, but those are the most notable.
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Last edited by AreaOfEffect; February 4th, 2009 at 03:40 PM..
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  #83  
Old February 4th, 2009, 04:06 PM
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Default Re: EA DarkHeavens (Game on!)

Nagot Gick Fel.
I received turns 2 & 3. And Im roughly at the same point as yesterday.
(Could have been a good random event to make things more intresting)
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  #84  
Old February 4th, 2009, 04:21 PM

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Default Re: EA DarkHeavens (Game on!)

After a roll back you need to delete all the files in your game folder. Not doing so can lead to some issues with playing your next turn.

Otherwise it sounds like the game glitched somehow.
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  #85  
Old February 4th, 2009, 04:46 PM
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Default Re: EA DarkHeavens (Game on!)

You mentioned Arco's gain in money and men...

I had forgotton on turn 2 to set taxes at 170 while taking my first province...and setting my prophet.

With the rollback I set it at 170 thus the money.

I had a 'Event' happen that said a lot of lowborn soldiers ect ect joined the cause....They where about 30 of the same Inf I start with...so now I am back to being happy with the restart in the first place..sigh

I agree, I just happened to be on the forum when I saw that they wnated to roll it back.

There was no discussion or whether in fact they where going to do it.

This morning before I went to the gym I checked and got a message that it was going to post in 6 hours..I got luckey or I would have staled.

I did NOT delete all the old files which may account for me getting a whole army as an event...(maybe I will get one EVERY turn).

We have to have a discussion with a game this big before we just roll back, start over, or attack me

just an opinion...
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  #86  
Old February 4th, 2009, 05:03 PM

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Default Re: EA DarkHeavens (Game on!)

Ok, considering that the roll-back just glitched a bunch of people, I'll assume we don't need a discussion to roll-back again.

Sigh. I have never had so much trouble with a game before.
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  #87  
Old February 4th, 2009, 05:11 PM
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Default Re: EA DarkHeavens (Game on!)

this is getting a little silly
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  #88  
Old February 4th, 2009, 05:52 PM
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Default Re: EA DarkHeavens (Game on!)

Well I'm guilty of not deleting the all the files. I just overwrote the .trn file. I'll make sure to do it right this time...
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  #89  
Old February 4th, 2009, 06:38 PM
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Default Re: EA DarkHeavens (Game on!)

Get on with it...
...please...
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  #90  
Old February 4th, 2009, 08:11 PM
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Default Re: EA DarkHeavens (Game on!)

Arrrgggghhhhhhhhhhh, we are rolling it back agian?

I don't want to seem like i'm complaining TOO much but we restarted when I had an excellent spot to a place where I have no Provinces backed up agianst the water (your right, I knew it was a random map). But I paid my dollar and took my chance...then had to take another chance after I won.

Then I am semi happy with start (although 1 turn behind everyone) and we have a rollback that could have been a stale if I hadn't have been lucky...BUT got some benifits that might put me on even keel.

Now...we need to roll it back agian?

Are you saying that the game is messed up NOW and in the future because some of us just rolled the turn over the old one without deleting the file...OR, its messed up for the rest of the game....OR your not sure.

I don't claim to know a darn thing about the way this works...it is just taxing in a a game this big that you get put behind the 8 ball and wiggle out and then a re-do puts you right back there...twice!!
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