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  #81  
Old February 13th, 2009, 12:06 PM

chrispedersen chrispedersen is offline
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Default Re: Betelgeuse - Blood for the Blood Gods!! - Blood Nations CBM Single Age

Starshine turned auto start off a few posts ago.. I thik he needs to remember to start the game.
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  #82  
Old February 13th, 2009, 12:09 PM

Incabulos Incabulos is offline
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Default Re: Betelgeuse - Blood for the Blood Gods!! - Blood Nations CBM Single Age

I checked in the settings and now it is set to start when all pretenders are in. But maybe since he set that up after they allw ere in it won't auto start since it won't get the triggering last pretender uploaded.

I will resend my pretender and see if that triggers it to autostart.

Edit: Didn't trigger autostart (which is now enabled)

Last edited by Incabulos; February 13th, 2009 at 12:29 PM..
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  #83  
Old February 13th, 2009, 12:38 PM
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Default Re: Betelgeuse - Blood for the Blood Gods!! - Blood Nations CBM Single Age

I did turn off Autostart, but I most certainly set the game to begin right after I posted last time. I figured it just took a little while to work.

Anyway, I did "Start Game Now" again just now, we'll see if that works.
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  #84  
Old February 13th, 2009, 02:05 PM

Incabulos Incabulos is offline
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Default Re: Betelgeuse - Blood for the Blood Gods!! - Blood Nations CBM Single Age

I think it might have something to do with single age.

I think you should set that as an option on llamaserver rather than as a mod or something similar to that at any rate.
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  #85  
Old February 13th, 2009, 04:42 PM
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Default Re: Betelgeuse - Blood for the Blood Gods!! - Blood Nations CBM Single Age

That would be a weird inconsistency, but at this point, it's sort of moot. Just PM Llama and ask him to do a manual start. I feel bad, he's got a lot on his plate right now, but it only takes but a moment, I am sure he's got other people making much larger requests, some of them with much less need, but more urgency.
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  #86  
Old February 13th, 2009, 07:28 PM
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Default Re: Betelgeuse - Blood for the Blood Gods!! - Blood Nations CBM Single Age

I'd like to see if I can at least get this working myself first, that way we won't need to bug him unless it's necessary. There seemed to be two different versions of Chrispederson's CBM mod there, and I wonder if I just picked the wrong one. I changed it to the other one and did another manual start. Let's see if this one works.
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  #87  
Old February 13th, 2009, 07:36 PM

chrispedersen chrispedersen is offline
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Default Re: Betelgeuse - Blood for the Blood Gods!! - Blood Nations CBM Single Age

The version to use is the last one on the list - the first one also works - the second one merely fixes a description error.
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  #88  
Old February 13th, 2009, 07:55 PM

Incabulos Incabulos is offline
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Default Re: Betelgeuse - Blood for the Blood Gods!! - Blood Nations CBM Single Age

Yeah I think it is more to do with how you make the game all ages. I know one version of all ages does not work with llama, another does and also llama has the option to select all ages as a game setting rather than as a mod.

Last edited by Incabulos; February 13th, 2009 at 08:14 PM..
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  #89  
Old February 14th, 2009, 02:27 AM
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Default Re: Betelgeuse - Blood for the Blood Gods!! - Blood Nations CBM Single Age

Well, I just looked, and:


Game: Betelgeuse
Multiple Age, max 15 players
Players so far: 15

Map: Asia Twist
Mods: Single Age Mod, Streamers & Standards, chrispedersen version of CBM


The first one, indicates that "Single Age" was selected as a game option. The second, indicates that Single Age Mod was selected in the mod options.

In my experience, the files are in fact identical, and interchangeable (other than slight filename difference), -however- if both are selected, the game tends to not want to start, just like this.
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  #90  
Old February 14th, 2009, 11:05 AM
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Default Re: Betelgeuse - Blood for the Blood Gods!! - Blood Nations CBM Single Age

The Single Age Mod wasn't even in the mod options, so I just set it as Multi-age in the game settings.
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