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  #41  
Old February 17th, 2009, 06:13 PM
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Default Re: Wild Red - MA game (recruiting)

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Originally Posted by archaeolept View Post
yes. we need a united front against the Oceanic menace!

cbm hasn't done much to ashdod.
Haha, maybe I should play Ashdod. In the drink with R'yleh and playing the weakest nation in the game and the alliances are already forming.
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  #42  
Old February 17th, 2009, 06:29 PM

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Default Re: Wild Red - MA game (recruiting)

abysia offers oceania all of its aquatic powers in the fight against rlyeh
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  #43  
Old February 17th, 2009, 06:55 PM

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Default Re: Wild Red - MA game (recruiting)

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Originally Posted by Baalz View Post
Quote:
Originally Posted by archaeolept View Post
yes. we need a united front against the Oceanic menace!

cbm hasn't done much to ashdod.
Haha, maybe I should play Ashdod. In the drink with R'yleh and playing the weakest nation in the game and the alliances are already forming.
I've got a knife in your back Mate.
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  #44  
Old February 17th, 2009, 07:31 PM
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Default Re: Wild Red - MA game (recruiting)

Alright, we've got 17 nations picked. Lets leave Ashdod out, which leaves:

Ermor, Ulm, Marignon, C'tis, Eriu

I'll leave the game recruiting for another 24 hours or so, or until those are filled. Asia Twist seems popular, the though the floor is open for other nominations until I start the game.
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  #45  
Old February 17th, 2009, 07:56 PM
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archaeolept archaeolept is offline
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Default Re: Wild Red - MA game (recruiting- 4 spots left)

asia twist has 19 pre-set starting locations. It might be best to have the full complement if we go w/ that map.

also, there are two versions. I think the one w/ ports is preferable.

and standard research for such a large game? In my current asia twist game, it certainly seems like research is too quick. OTOH, i'm down for mictlan, so I have no complaints whichever way.

edit: if there are only 18, and we use asiatwist, i'd suggest killing the borneo start as it is central to the island complex; and I feel that the island starts are _slightly_ inferior.
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  #46  
Old February 17th, 2009, 08:39 PM

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Default Re: Wild Red - MA game (recruiting- 4 spots left)

I vote for no change - already spent a bunch of time on a strat that won't work with diffiuclt!
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  #47  
Old February 17th, 2009, 09:42 PM
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Default Re: Wild Red - MA game (recruiting- 4 spots left)

Normal research, I'll cut it off at 19 which is one more player if paulus wants one of the remaining nations.
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  #48  
Old February 17th, 2009, 10:06 PM

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Default Re: Wild Red - MA game (recruiting)

Quote:
Originally Posted by Baalz View Post
Quote:
Originally Posted by archaeolept View Post
yes. we need a united front against the Oceanic menace!

cbm hasn't done much to ashdod.
Haha, maybe I should play Ashdod. In the drink with R'yleh and playing the weakest nation in the game and the alliances are already forming.
When considerations of experience are brought to the fore, I hope my Atlantean compatriot as well as any damp surface-dwellers will realize the great relative threat you pose compared to me.
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  #49  
Old February 17th, 2009, 10:44 PM
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Default Re: Wild Red - MA game (recruiting- 1 spot left)

I'll join in as C'tis if there is still time!
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  #50  
Old February 17th, 2009, 11:28 PM
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Default Re: Wild Red - MA game (recruiting- 1 spot left)

Alright, one slot left. Ermor, Ulm, Marignon, Eriu. First come first served, if you want one speak up Paulus...
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