.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old March 4th, 2009, 02:38 PM

Blood Slave Blood Slave is offline
Private
 
Join Date: Feb 2009
Posts: 3
Thanks: 0
Thanked 0 Times in 0 Posts
Blood Slave is on a distinguished road
Default Which spells the AI will never cast?

What spells will never be picked up by the AI, until they are manually scripted?
Reply With Quote
  #2  
Old March 5th, 2009, 12:39 AM
Lingchih's Avatar

Lingchih Lingchih is offline
General
 
Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
Lingchih is on a distinguished road
Default Re: Which spells the AI will never cast?

Mostly, the ones you really want to cast.
Reply With Quote
The Following 2 Users Say Thank You to Lingchih For This Useful Post:
  #3  
Old March 5th, 2009, 01:27 AM

K K is offline
First Lieutenant
 
Join Date: Feb 2007
Posts: 773
Thanks: 2
Thanked 31 Times in 28 Posts
K is on a distinguished road
Default Re: Which spells the AI will never cast?

That's a great topic.

Everything is dependent on what you research. This means that to get a smart AI, you often have to NOT research a Path.

For example, let's say you are facing low HP, unarmored or lightly armored stuff; Fire Cloud is awesome for that, and since it last 3 rounds you can kill a lot of chaff with a low expenditure of fatigue.

But, let's say you have Falling Fires. The AI loves Falling Fires and once your script runs out Falling Fires is cast instead of Fire Cloud.

So if you want a fire mage to not cast Falling Fires, you have not research Falling Fires.

On a lighter note, always research an S1 AoE buff like Body Ethereal before you get Blink. Otherwise, your S1 mages will cast Blink and effectively commit suicide.
Reply With Quote
  #4  
Old March 5th, 2009, 05:08 AM

Blood Slave Blood Slave is offline
Private
 
Join Date: Feb 2009
Posts: 3
Thanks: 0
Thanked 0 Times in 0 Posts
Blood Slave is on a distinguished road
Default Re: Which spells the AI will never cast?

No, I mean the spells the AI won't cast under any circumstances.
For example, Reinvigoration.

I thought we could get a list of "bugged" spells (never considered useful by AI) for devs to fix.
Reply With Quote
  #5  
Old March 5th, 2009, 06:13 AM

llamabeast llamabeast is offline
National Security Advisor
 
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
llamabeast will become famous soon enoughllamabeast will become famous soon enough
Default Re: Which spells the AI will never cast?

The AI definitely does cast Reinvigoration if you script it to. Well, I don't know if special circumstances are needed, but I've definitely seen it cast.
__________________
www.llamaserver.net
LlamaServer FAQ
My mod nations: Tomb Kings and Vampire Counts
A compilation of high quality mod nations: Expanded Nations Packs
Reply With Quote
  #6  
Old March 5th, 2009, 06:19 PM

silhouette silhouette is offline
Corporal
 
Join Date: Sep 2004
Location: US-Eastern (Raleigh,NC)
Posts: 91
Thanks: 0
Thanked 1 Time in 1 Post
silhouette is on a distinguished road
Default Re: Which spells the AI will never cast?

Are you asking about the AI controlling the spells selected by your casters during/after the scripts are up, or about he spells used by fully AI nations or the spells used by independants? Not sure if the first 2 are the same (depending on research available, of course), but we know the last one is different.

All we know about independants is that they have a small fixed set of spells available to cast -- this "grimoire" it's referenced in the progress logs from earlier:
"
27th july
* Indep grimoire slightly improved.
"
This forum had a thread on the comment at that time, including a short note from K.O.

http://forum.shrapnelgames.com/showp...99&postcount=4


Sill
Reply With Quote
  #7  
Old March 6th, 2009, 02:41 AM
Lingchih's Avatar

Lingchih Lingchih is offline
General
 
Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
Lingchih is on a distinguished road
Default Re: Which spells the AI will never cast?

I think what he is asking is which spells the your battlefield AI won't use after your scripted commands have run out. And yes, I've never seen a blood mage cast reinvig on his own in the unscripted part of the battle.

As far as other spells that are not used... well, there are a bunch. But I can't begin to list them here. It just takes experience... knowing what the AI will start to cast when your script runs out.

I can say that if you give an elemental summoning mage extra gems, they will just summon like mad. They'll even override your script to summon something like a fire elemental. So pass out your gems wisely.
Reply With Quote
  #8  
Old March 6th, 2009, 09:19 AM

Agema Agema is offline
First Lieutenant
 
Join Date: Aug 2007
Location: UK
Posts: 792
Thanks: 28
Thanked 45 Times in 31 Posts
Agema is on a distinguished road
Default Re: Which spells the AI will never cast?

Summoning can be a big problem, it's not just gem wastage on elementals. I've noticed mages with death often just sit back and spam skeletons and soulless when they could be firing much, much more useful stuff. The summoned skeletons usually just lag behind the battleline and/or get stuck behind your other troops, and contribute little or nothing (except maybe some distraction for enemy mages with anti-undead spells).
Reply With Quote
  #9  
Old March 6th, 2009, 10:10 AM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Which spells the AI will never cast?

This, of course, depends on the battle. Skeleton spam is quite capable of winning battles and when you're aiming for that you're glad they do it so reliably.

One or two death mages sitting way in the back summoning skeletons when they could be doing something useful is annoying though.

I have noticed that even a couple of undead can make AI priests/mages ignore anything else. One D1 mage spamming Animate can keep priest-mages spamming banishment instead of slaughtering your real troops.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:47 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.