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				March 7th, 2009, 09:51 AM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Jul 2008 
						Posts: 540
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				 Re: Preponderance - Big Team Game! [starting!] 
 turn 48: my fort has a temple, is being sieged and the walls are breached
 turn 49: battle ensues outside of the fort, the siege is lifted, the temple vanishes, no events occured
 
 
 
 what just happened ? is this how things work? can i go around killing temples with scout+crumble?
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				March 7th, 2009, 10:26 AM
			
			
			
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 First Lieutenant |  | 
					Join Date: Jul 2008 Location: Russia, GMT +3 
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				 Re: Preponderance - Big Team Game! [starting!] 
 No, earthquake was my random event whyle I was sieging your fort. |  
	
		
	
	
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				March 7th, 2009, 10:57 AM
			
			
			
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 General |  | 
					Join Date: Mar 2007 Location: Japan 
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				 Re: Preponderance - Big Team Game! [starting!] 
 Vanheim-Ulm has vanished, it looks like they staled the last 5 turns or something.  
 Any chance of finding a sub?  They look like they are in semi-decent shape.
 
				__________________Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php? |  
	
		
	
	
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				March 7th, 2009, 01:08 PM
			
			
			
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 General |  | 
					Join Date: Oct 2007 Location: Poland 
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				 Re: Preponderance - Big Team Game! [starting!] 
 I will try to do smth about it. I will delay the game until I have a solution [and I hope it's not turning them to AI]. |  
	
		
	
	
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				March 7th, 2009, 11:27 PM
			
			
			
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 Major |  | 
					Join Date: Dec 2006 
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				 Re: Preponderance - Big Team Game! [starting!] 
 Gregstorm: Yeah, I would love to know how your thug resisted having -15 morale like in the replay myself, since things kind of came out much worse for me than I could have imagined... |  
	
		
	
	
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				March 8th, 2009, 02:23 PM
			
			
			
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 Major General |  | 
					Join Date: Sep 2007 Location: Scotland 
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				 Re: Preponderance - Big Team Game! [starting!] 
 I guess it's not having to make morale checks - if you don't take damage, I think you don't need to make a check.  And the one thing about my thug there is that he's quite difficult to hurt.
 Edit: or... if he was blocked from retreating until your forces broke, then since he walks and most/all of your units fly, your guys might have left the battlefield first.
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				March 11th, 2009, 02:13 PM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Jul 2008 
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				 Re: Preponderance - Big Team Game! [1-2 subs needed!] 
 is anyone willing to sell me some of their elite national mages via some form of charm exchange??
 maybe i should just PM people
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				March 11th, 2009, 10:08 PM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Jul 2008 
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				 Re: Preponderance - Big Team Game! [1-2 subs needed!] 
 are we going to postpone again? let them stale again? or is zeldor planning to sneak in and set them to ai right before host? or did a miracle occur and someone just pm'd zeldor to offer to take it? |  
	
		
	
	
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				March 12th, 2009, 12:40 AM
			
			
			
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					Join Date: Feb 2005 Location: Lake of Hali, Aldebaran, OH 
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				 Re: Preponderance - Big Team Game! [1-2 subs needed!] 
 If Saur can get it together to finish me off, I'll take over for them.  I'm sitting on his capital with like 12 guys, it's getting ridiculous.  Of course, I've got enough fire gems to outfit and send a second, identical force from my capital.  Hm.... this could maybe go on a while. 
				__________________If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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				March 12th, 2009, 12:46 AM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Jul 2008 
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				 Re: Preponderance - Big Team Game! [1-2 subs needed!] 
 maybe you could let bandar log take over for ea abysia so you could take over for van/ulm sooner? they are about to get their 6th stale in a row... although realistically if they are at war with no one and people continue to not attack them their position isn't getting any worse |  
	
		
	
	
	
	
	
	
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